I've had to rationalise my hobby time lately because of some Real-World stuff, so I've taken the opportunity to do some work on my solo campaign system, to be used with my Corporal John rules. The great advantage of doing this on an informal basis is that I can fix it on the spot if it needs it. That's right, I can inflate the tyres while I'm travelling along.
Yesterday the campaign threw up an encounter game - fairly small. I must give the Jolly Broom Man a grateful shout for his help in doing sanity checking and quality testing on walk-throughs (walksthrough?) - thank you sir, and God bless you.
This first fight was the Action at La Bienveillance. An interesting mix of army types; the Franco/Bavarian force (under Feldmarschal Graf von Arco) fielded a predominantly cavalry force, the Allies (under Generalmajor Wissenstein) had a more traditional mixture of arms, but were secretly very scared that the hordes of French cavalry would sweep them away!
A win required the accumulation of 8 Victory Pts; there were no positional objectives giving bonus VPs.
Some form of narrative should emerge from my photos; a quick spoiler is that the Allies were surprised to win by 8-6, but it could genuinely have gone either way. As is customary with Corporal John, and all other members of the Commands & Colors family, units absorbed early losses without much effect, but as attrition and morale failures built up the excitement grew and units were eliminated more rapidly, resulting in not a few surprises.
I now have started the bookkeeping exercise of working out what proportion of each unit's losses will rejoin the ranks after the battle, to carry forward into the next steps of the campaign. I have a couple of notes about things in the rules that might need a tweak or two, but pretty good so far. I will probably be a couple of weeks before I resume my efforts, but I can pick up and put down this little campaign as time allows, so it's a useful little project.