The scheduled game based on Uclés duly took place yesterday afternoon, and it was the most excellent
fun. My visiting generals were the famous Stryker and the rather more
shadowy (though equally intimidating) Goya - splendid fellows, both, and more
than ready to accept the eccentricities of the house rules and generally muck in, in the interests of
the game.
Our game was not an attempt to replay the
actual B of U, of course, but I shall refer to the real battle here and there,
to set the context. Let's start off with some historical scene-setting... [there are pictures at the end if you can't be bothered with this bit]
When Sir John Moore and his army threatened the French
communications at the end of 1808, Napoleon diverted a great many troops
stationed in central Spain to support Soult in the pursuit which eventually
ended with the Battle of Coruna and the evacuation of the Brits. One side
effect of this was that for a while Madrid was relatively lightly defended, and
there was a real chance for the Spanish Ejercito
del Centro (commanded, briefly, by the Duke of Infantado - why do so many
of the Spanish generals remind me of Gilbert and Sullivan?) to take back the
capital. Infantado wasted a lot of time, pondering over alternative grand
strategies which included marching off to attack the French lines of supply in
the north, and by the time he actually did something it was too little, and far
too late.
He detached two sections of his army, which got as far as
Tarancon and Aranjuez, at which point they found that the French had recalled
much of the missing manpower and that any action against Madrid was now
impossible, so they combined and withdrew to Uclés. The commander of this
expeditionary force, Mariscal de Campo Venegas, placed a small advanced guard
in the little village of Tribaldos, and lined up the rest of his army along a
north-south ridge which is bisected by the monastery town of Uclės and by a
ravine containing the (fordable) Rio Bedija.
Marshal Victor, with his I Corps (one division absent) and
the dragoon division of Latour-Maubourg (detached from the Cavalry Reserve)
arrived on the field at 8am, brushed the Spanish advanced guard out of
Tribaldos, and sent his infantry forward in two wings - Vilatte's Division
attacked the Spanish left (and rolled it up very quickly), while Ruffin's
marched around the Spanish right and intercepted the fugitives as they
retreated. Infantado never appeared with the promised reinforcements - the
Spanish army lost something like 6000 prisoners and was effectively wrecked.
Infantado was relieved of command, and history proceeded...
For our game, we started with the position
as the French arrived at 8am - Ruffin's (left flank) force was kept off the
table, to be marched on as Command Cards allowed. To give the Spanish (me and Stryker) rather
more than their customary zero chance, their infantry battalions were at full
strength (many of the units on the day really had less than 200 men) and we
adopted a scenario rule by which militia units did not count for a Victory
Point if eliminated - this justified by the fact that the Spanish army would be
neither surprised nor demoralised if the
provinciales left early. We used a hybrid form of Commands and Colors, using the updated card packs from the Generals, Marshals & Tacticians
Expansion (#5) and, since we had a big battle in hand, on a stretched table (17 x 9 hexes), we also borrowed the idea of the extra Courier Rack command hand from the Epic Expansion (#6). 10 Victory Points
(VPs) to decide the day. There was an extra 2 VPs available to the French for
each of the town hexes of Uclés which they
captured, but this was always unlikely to happen, and in the event they never
got close.
Rather than ignoring it and advancing
around it to attack the Spanish left flank, Victor attacked the village of Tribaldos
immediately - forcing the Spanish advance guard to remain and contest the place.
That rather set the flavour for the rest of the day. Instead of being a brief
mopping-up operation, this sector began to look more like La Haye Sainte, and, though the French did eventually take the village
- eliminating Venegas' only unit of line grenadiers and the 2nd Bn of the Regto de la Reina and killing Brigadier
Avellano (who was only painted a week ago!) - it cost them a lot of time and
men - the sweeping right flank attack which won the day in 1809 never really
got under way at all (not, of course, that we were intending to replay the historical
battle).
Turning his attention to his left, Victor
brought on Ruffin's Division, and managed to draw some very helpful cards to
speed this process up. Thereafter there was a bloodbath on the French left - it
has to be said that Ruffin did not have any luck at all with his dice-rolling
mojo, the Spanish light cavalry (which was not very formidable) caused more of a
nuisance than we expected and slowed things down by forcing units into square.
In particular, the despised milicias
provinciales on the northern ridge performed heroics - remarkable shooting,
for one thing.
At this point, I regret to report, we ran
out of time. The VP count stood at 7-all, and the French looked likely to pick
off a few more, but my guests had to catch a train, so the deadline was not
negotiable.
We had been fighting for about 3½ hours at this point, which by C&C standards is quite a long
time, but Baron Stryker was making his first venture into the world of C&C,
and, though he picked the game up commendably quickly, necessarily we still
spent some time on explanations and conferences over card play etc. We probably
made a rather stodgy start after lunch anyway! Though we agreed an honourable
draw (an astonishing success for one of my forays with the Spanish army), in
truth I think the French probably edged it because they had also eliminated a
non-scoring militia unit, and were certainly well placed to finish things off -
though it might have taken a little time, since they had lost momentum on their
left. Also they had such appalling dice that they deserve a little extra credit
for what was achieved. However, in my role as General Venegas, I shall graciously acknowledge all applause and honours which may come my way - to quote Bernard Montgomery, the boys done exceptional.
Afterthoughts? Hmmm - it was always
possible that the game was too big to play as an introduction, but I picked it
because the ability to play out a large action logically and with clear
development is one of the strengths of the game system. Given the size of the
action, we might have done better to use the original Command Cards - they are
quicker in use, less longwinded, and require a lot less reading than the new
ones! I wasn't convinced that the extra Courier
Rack hand was much of a help, but Goya thought it worked well, so the jury
is out on that one.
The double-retreat handicap rule for the Spaniards actually produces interesting results - on one occasion a battalion of Regto Ordenes Militares, about to be blown to pieces by a massed musketry attack, retreated out of range at the first volley without suffering any casualties, to the fury of Marshal Victor, and it is a commonplace for the French to be unable to catch up with Spanish units retreating from melees.
All in all? Excellent - I had a great time,
and we have agreed to reconvene soon for another fight - next time I fear there
will be a mighty Austrian-Prussian coalition - I believe there is painting
going on as I write. I am pondering the logistics of taking my French troops and my wargame on the
road - should be OK. My van should do the job nicely -
just have to put the troops securely in magnetised A4 boxfiles and, if we are to play C&C, I must wrap the battleboards in old duvets (my van is often mistaken for a travelling doss-house), and secure everything with bungee cords. Right.
My thanks, once again, to my colleagues - a
lot of fun.
***** Late Edit *****
By special request of Mr L Gunner, here's a game OOB [note that the Spanish army is the actual units I have available, which is not hugely dissimilar from reality; the French army is the historic one and, since my cupboard armies are mostly VI Corps and the Armée du Centre, the parts of the various units were played by similar units with different numbers!]
***** Late Edit *****
By special request of Mr L Gunner, here's a game OOB [note that the Spanish army is the actual units I have available, which is not hugely dissimilar from reality; the French army is the historic one and, since my cupboard armies are mostly VI Corps and the Armée du Centre, the parts of the various units were played by similar units with different numbers!]
(Part
of Spanish) Ejercito del Centro (MdC D. Francisco
Javier Venegas)
Adv
guard in Tribaldos (Brig Beremundo Ramirez
Avellano)
Combined grenadier bn (Regts Reina &
Africa) & 2/Reina
Husares Españoles &
Granaderos a Caballo Fernando VII
Right Flank
(MdC D. Augusto Laporte)
1/Murcia; 2/Guardias Walonas; 1/Irlanda
2/Granaderos Provinciales de Andalucia & Bn
de Campo Mayor (ligero)
Milicias Provinciales de Cordoba, de Granada
& de Jaen
Foot battery
Centre
(in and around Uclés) (Brig D. Pedro Agustin Giron)
Burgos (2 bns); 1/Reina; 1er Voluntarios de
Cataluña (ligero)
Caz a Caballo de Olivenca & "Voluntarios
de España"
1er Husares de Estemadura (Maria Luisa)
Left
(Brig D. Antonio Senra)
1/Cantabria; Ordenes Militares (2); La Corona
(2); Africa (2)
Bn de Ribeiro (ligero) & Mil Prov de Ciudad
Real
Foot battery
French I
Corps (Marshal Victor)
Division
Ruffin
Brigade Barrois: 96e Ligne(3)
Brigade Lefol: 9e Léger(3); 24e Ligne (3)
Art à Pied
Division
Lapisse (absent)
Division
Villatte
Brigade Pacthod: 27e Léger(3); 63e Ligne (3)
Brigade Puthod: 94e Ligne(3); 95e Ligne(3)
Art à Pied
Corps
cavalry
Brigade Beaumont: 26e Chasseurs à Cheval
From
Cavalry Reserve: Division Latour-Maubourg
Brigade Perreymond: 1er & 2e Dragons
Brigade Dolembourg: 4e & 14e Dragons
Brigade Digeon: 20e & 26e Dragons
Art à Cheval
The struggle for Tribaldos - the French got bogged down a bit here - the elegant white Lego block marks the flank section |
Venegas' cavalry took this strange position - mainly to oppose the French dragoons - there weren't many left at the end, but they did all right |
General view from the Spanish right flank, prior to Ruffin's arrival - units with yellow cube markers are the militia... |
Rather odd picture of Tribaldos, with the Spaniards gone, but a lot of time lost |
Ruffin's Division appears on the French left... |
...more and more of it... |
...view at this stage from behind the French left attack - the town of Uclés is in complete calm in the background... |
As the day came to an end, the French were well positioned to make further progress on their left, and the Spanish were getting a bit sparse at this point... |
...but we ran out of time! Venegas might regard himself as lucky to achieve a draw, but he will certainly dine out on his success for years. 7-all - you can see the VP markers. |
Here are a few incidental pictures, commemorating a wonderful event in the history of the Spanish army's adventures at Chateau Foy:
Here are some of the Milicias Provinciales - they may be the regiment of Cordoba, or maybe Granada - it doesn't matter - whoever they are, they were great |
The town of Uclés, on its hill, with light infantry in the town and line infantry in the woods. No rape or pillage today - it would have been a good day for a picnic. |
Since they didn't get mentioned much, here is the Spanish left flank, still in place at the end. |
Good company, an entertaining game of toy soldiers, complete with Bellona bridges and Merit trees - what more could you ask?
Looks like a splendid game all the way 'round!
ReplyDeleteBest Regards,
Stokes
What else could we want? A copy of the orbats perhaps?
ReplyDeleteNice game!
Roy
Hi Roy - OK - I've added that - maybe a beer?
DeleteAs always, Foy, your troops, photos and narrative are superb. A perfect start to the week.
DeleteThanks for the Orbats Msgr Foy
Delete,
Sounds like you all had good fun. Enjoyed the AAR. Well done for getting the draw!
ReplyDeleteI think we'd have been sunk if it had gone to extra time...
DeleteThe Spanish army are great if they stay put, have plenty of supporting friends and generals, and leave gaps for "fatigued" units to fall back when necessary. In these rules, if you try to get into a moving firefight, or infantry charge in a melee, you are going to get outmatched pretty quickly. The multiple retreat rule can be a killer, but can, as we saw on Sunday, produce a few lucky breaks (literally?).
It was a great game but it does help to have beginners luck when rolling the dice!
ReplyDeleteYour dice prowess is now legendary in every cantina in the region. There's a few Frenchies muttering about it as well. It was frustrating having to hang on to the cavalry all that time, wasn't it? - I really thought we could offer them up as sacrifices to all those dragoons, but the sacrifice proved to be elsewhere...
DeleteYou realise that if this result had really happened, the Duke of Infantado would have kept his job at least for a few extra weeks...
The Provincial Militia was no worse than the regular Royal Army. It had been called out in 1804 when Spain was at war with Britain and was never stood down. The Urban Militia was the real dross but they never took to the field. The Provincial Militia even had four Grenadier Brigades of high quality troops [for the Spanish]. I think the problem with the Spanish was their inept commanders and the fact the the French Army in Spain in 1809 was formed of well trained experienced veterans commanded by some of the best generals of the age!
ReplyDeleteI'm currently reading Esdaile's book about Soult in Andalucia (very good, I think, though very detailed in the junta-level politics dept) - and he makes the point that a great many of the Urban Militia were wealthy citizens who used it as an excuse to avoid military service beyond their own town - I hadn't realised this. Yes, the Provinciales are OK as long as they don't get discouraged - certainly Venegas exposed his mil prov units in risky places at the real Uclés, so he must have had faith in them. The 3rd "Division" of Granaderos Provinciales (Andalucia) appeared in our game - they are ranked as line infantry rather than grenadiers in my house rules.
DeleteThat all looks and sounds splendid. It's good to see the Spaniards taking the field on their own account and giving a good one too.
ReplyDeleteI agree with Drew J that overall the quality of commanders mattered way more than supposed troop quality, as was often the case. Obviously bad leaders will create bad soldiers (by under-training, under-paying and under-feeding them, and sapping their belief in victory), but even with great troops a slipshod general can work disasters.
Leaders were indeed a problem - following the proceedings of the Spanish army can be bewildering at times - they had a vast proportion of general officers on tap. About ¼ of the units at Uclés had a brigadier as colonel, and in most cases he was present in the field. When Infantado created his detached forces to threaten Madrid, the allocation of units and commanders appears almost ad hoc - the chaps put in charge of the various bits look like whimsical suggestions - maybe political? This trend was continued at the battle itself - when Venegas assembled his defence line, it bears no relation to the official command structure of the Ejercito del Centro - just units shoved wherever they would fit, with no attempt to maintain continuity of command or familiarity between commanders and commanded. Even Venegas' status in the E del C is a bit shady - I think he had recently been demoted (when Infantado arrived), and he does not appear on the official list of bosses in the original OOB.
DeleteA great mixture of manufactors. I see Phoenix (Les Higgins) and some Hinton-Hunt. Maybe you should put some close ups of your troops on the blog as I would like to see the painting of these old figures which looks great from the distance.
ReplyDeletecheers
Uwe
Thanks Uwe - my blog is stuffed with about 7 years' worth of photos of my troops - I think they actually look much better from a distance, since I am a mere journeyman painter!
DeleteFantastic photos and write up Tony. Was this Ian's first game of Commands & Colors? If so be interested to know how he found it and how quickly he picked the rules up. Lovely to see all those Spaniards on the table together.
ReplyDeleteHi Lee - yes, Stryker was a C&C first-timer, and he did splendidly - he arrived with no apparent prejudices and even seems to have survived my dreadful enthusiasm. He has written a very interesting (and kind) post on his blog.
DeleteLooks absolutely splendid and sounds like a great day. Nothing like a plan and long hours of preparation coming to fruition.
ReplyDeleteWe ran out of time, admittedly, but that is a common military failure. It's the fruition bit that is rare and appreciated!
DeleteInteresting post. I have played a few games of C&C and bought a copy last week. I am thinking of having a go with some old 15mm figures I have lying around.
ReplyDeleteI'm sure you'll find it rewarding - Stryker commented somewhere that he was surprised that it felt like a normal miniatures game, despite the boardgame hexes and the detail abstraction - I'm glad he felt that - it has always seemed that way to me. I'd be interested to hear how you get on.
DeleteLate to the show on this one. An excellent report and I've always had a soft spot for the Spanish, you get a real sense of achievement if you secure a draw or better!
ReplyDeleteI haven't tried the new C&C cards yet but am looking forward to one day getting my 20mm armies on the table
Hi Graham - thank you - the new cards are an improvement, but I'm certainly going to have to invest some time into studying them - they slow the game down for me at present. It had occurred to me that a typed list of all the cards in Expansion #5 might be useful, so I'm thinking of posting on here shortly.
Delete