After the bird feeders were back in action, what Nick really wanted to do was design his own battlefield, of course, and - being 9 - he got a bit carried away, and built a monster town in the middle of the table, using just about all of of my available buildings.
Eventually, when the Theme Park was complete, we had to have another (small) CCN fight in it. Somewhat wearily, I set up about 6 infantry units a side, knowing full well that the game was going to be a disaster - unplayable.
I have news - it worked - it was not very interesting, but CCN can handle this without problems, which is a surprise to me. There are a few no-brainer things to remember - in particular, since the rule for fighting into a town/village hex requires deduction of 2 combat dice, units having (or having been reduced to) an entitlement of 2 dice or less are no use at all in street fighting, and have to be pulled out and replaced with a bigger hammer, but otherwise it works.
Since I am never likely to have a town of this size set up again for a CCN game, I took a couple of pics.