I'm expecting a visitor tomorrow, so I've set up the newly-extended version of my wargames table for a battle. This will be an expanded (17 x 9 hexes)
Commands & Colors: Napoleonics session, which is basically a stretched version of the official scenario for San Marcial (August 1813) from Expansion 1 of the GMT game, and I'll use the
Battlelore tweak for the Command Cards to facilitate the bigger battle.
[If you are at all interested in this rules tweak, let me know and I'll explain it in a further post.]
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The set-up - Spaniards on the left of the picture, Gen Freire with the yellow border |
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View from behind the French right flank - the Spanish hill at this end is held by a brigade of voluntarios, who are classed as militia and thus are subject to triple retreats. There may be trouble ahead |
The pictures show the set-up, ready for tomorrow. The French (mostly Germans and Italians, really) under General Bertrand Clauzel will cross the Bidassoa, which is fordable along its length, and try to knock General Freire's Spanish army off a line of 3 hills. 10 Victory Points for the win, and there is a special rule that the side occupying the greater number of hexes of each of the hills at the end of their turn will gain a temporary VP for each hill held. I'm not using the Guerrilla rule for this game, mostly because I think it's rather a silly rule…
The historical Battle of San Marcial ended with the French abandoning the attack, and thus losing on points. We'll see how it goes.
Table looks great! I would be interested in details on your big battles rules' extension.
ReplyDeleteThanks,
Jon
Looks inspiring. Have a good game.
ReplyDeleteAgreed! It's making me ponder how to increase my own table size. Enjoy the forthcoming game.
ReplyDeleteBest Regards,
Stokes
you shall need to photo-blog the After Action Report!
ReplyDeleteGreat setup of the large table with 25mm minis in the place of the counters from C&CN.
And it looks splendid. The insert seems to hsve settled in nicely and looks right at home.
ReplyDeleteNice towns btw.