|"No, no - we are Class 2, and don't you forget it..."|
Column of March - bases one behind the other - this formation gets a bonus on a road, and can march through a wood or town at normal speed, without stopping, but cannot fight or fight back unless the unit changes formation
Column of Attack - 2 bases wide - this formation can shoot only with the front row of bases, but may melee with 2 rows of bases. Note that, in all formations of all fighting units, the number of bases able to take part in a combat is limited to the original number less any casualty markers. The casualty markers are especially useful here, since keeping the bases on the table allows the formation to be indicated. A unit is removed, of course, when the number of casualty markers is equal to the number of bases (duh).
Line - single row of bases - all bases may shoot, but only bases engaged (i.e. same width as opponent) may melee
3-deep Line - I'm still considering this as an option - one-third of bases (to nearer whole number) are in a second row - front row of bases may fire, in melee formation fights with front row bases engaged (as Line above) plus 1 base
Square - may not move - has no front - each base may shoot once per turn, through an adjacent face of the hex - melee rules are as near to C&CN as I can make them
Unformed - this is just a proposal at this stage - I am thinking that infantry in a town or a wood must be unformed (unless they are in Column of March, passing through) - up to one half the bases may fire through any one hex face per turn - each base may only fire once - melee? - not sure - I think all bases may fight in a town or wood, otherwise an unformed unit in the open fights with half bases. Still working on this...
They can also be a close-order unit in Column of Attack...
... or in Line (I haven't got a "3-deep" version of this)...