I've started putting together a battle for next week. The following introduction is shamelessly cribbed from my email to Stryker today - apologies, Ian - I can only think about anything once a day.
The
scenario is influenced (a bit) by the Battle of Neerwinden 1693 (aka Landen),
though it is 10 years later (and therefore has no pikes), and is not (of
course) the Battle of Neerwinden - it is much smaller, for a start.
An
Allied army (Anglo-Hessian, this time) is in an area near to a small
(but interesting) fortress, to protect it from the attentions of the
French. As it happens, the French have decided to clear out this
protecting army, and have sent a larger force to deal with them. The
Allied commander has opted to stay in the area, and his men have been
busy digging some earthworks to strengthen their position.
The
earthworks are not that formidable - if someone is defending them then
they will be a nuisance, but if there is no-one there they can be walked
through - even by cavalry.
On the edge of the
table is the citadel, which is really just a bit of extra scenic
interest, and is pretty much off limits, since the French do not have
their Siege Train with them (this time, though the intention is to come
back with the siege train once they've cleared the defending force out
of the area). The (Dutch) garrison is small (about 2 battalions) and
cannot be attacked, and is not available to the Allied side as a
reinforcement - also the Allied troops cannot enter the fortress; it
does, however, have a few mortars available which can provide a bit of
supporting fire for the Allies. Mortars have a long range, but are prone
to misfires, which might just mean that the shells don't detonate, but
could also mean that the mortar suffers damage right up to a complete
write-off (if the shell explodes in the barrel, for example). The
self-igniting shell is still some years in the future. The French army is
quite a bit bigger than the Allied, and they have 5 brigade cubes to the
Allies' 3 (probably). The mortars in the fort are not a brigade, but
may be activated along with any of the Allied brigades (only once a
turn, obviously).
There will be a preliminary artillery exchange - haven't had one for a while.
I'll probably make another post once the soldiers arrive.
My old ECO plastic Ritterburg looms on the table edge - mostly to add a bit of visual interest, but the defending side will be able to call on a few of the fortress's guns for support
The defending side has put in many hours of spadework, which I am sure they hated, but they may gain some benefit from the time spent
Haven't yet decided which general will command which army. We do know there will be some bonus victory points if the French take any of the villages. Residents should probably check their property insurance policies
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