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A while ago, I was discussing with
Clive a Minifigs S-Range Old Guard band which I've had, unpainted, for donkeys' years. Like any non-combat unit, the band have suffered from always being a secondary priority in the painting queue. If it is a choice between painting a fighting battalion or a soppy band, I will pick the fighters every time. Result? - 25 years later, they are still only partly painted. We joked that, to make the band more useful, and raise their ranking in the paint queue, it would be possible to introduce a new rule, such that all units within earshot would get bonuses for morale and so forth.
Now I come to think about it, and joking aside, that sort of thing has been going on in my wargames since I started. I once was out running in the Queen's Park, Edinburgh, when Her Majesty was in residence at Holyrood Palace, and a troop of the Royal Horse Guards were drawn up in line, in the park, in such a way that I had to run along behind the complete line of great, towering, black horses’ backsides to continue my jog. I was so impressed by the experience that when I got home I amended my rules for the effect of cavalry on infantry.
Recently I have added various siege-type units to my Peninsular armies, since I am working to develop rules for sieges. I have some small units of French sappers in full siege gear, with round helmets and cuirasses, and the siege rules will have to give these guys special skills and duties. I also recruited a bunch of French line infantry
sapeurs (Falcata and Kennington), which are pleasing, and I have been gently looking for clues as to what such chaps might do, and how they might be organised.
I realise, for example, that your battalion
sapeurs would be just the fellows for smashing down doors, or maybe corduroying rough roads, and they could, I guess, be provisionally grouped at brigade or division level for special duties. Looking at various historic OOBs, it is clear that each French division had units of pioneers - i.e. men from the engineering branch of the army - so I assume that if you wanted to construct a bridge or something these would be the people to do it. What role, then, did the regimental
sapeurs have? I had a look at various rules, to see how engineering is addressed, and I found that it is pretty haphazard. Some rule writers have dismissed engineering as an aspect of warfare which is too slow and too tedious to take into account. Some - the old WRG and
Big Battalions rules among them - have a fair amount of detailed stuff, but it all looks a bit like something borrowed from a scenario.
Interesting. Does anyone have any ideas about obvious, no-brainer duties which
sapeurs could carry out on the battlefield? Are there any sets of rules which address this in a particularly coherent way?
As with the band, it would be silly to distort the game just to give my new unit a job to do, but it has made me realise that I have very little idea what they did. All clues welcome.
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Completely separate subject. Just before Christmas I managed to obtain a good copy of the 2-volume
Memoirs of Baron Thiébault, which, though I owned it in a former life, I never actually read. Officially, I am currently having an 1814 (Defence of France) period, and have the appropriate works by Petre, Houssaye and Uffindell lined up for study, along with the trusty (but very heavy) Elting & Esposito atlas. I had a quick squint at Thiébault, and the 1814 plans are now on hold as a result.
I am aware that the baron does not get a very good press, and I can see why. This is something a bit different. Thiébault was present at some important episodes of the Napoleonic Wars, so he is a major witness anyway, but his personality is unusual. He writes well, with a great eye for detail and excellent recall, even humour, but he is vain, permanently offended, always the victim of injustice, and always the hero of everything he describes. He never loses a witty exchange, his only fault, he believes, has always been excessive humility and honesty. He is, in short, a horror. If you want to know what a complete waste of space all the celebrity generals were, this is where to find your information. Soult, Darmagnac, Dorsenne, Solignac, you-name-it all got a roasting in last night's session. Dreadful people. D'Erlon, it seems, was not completely hopeless, but was ineffective unless Thiébault was around to support him. Anyway, it's been hugely entertaining. There are moments when I wish I had a time machine, to travel back to give him a resounding slap, but it’s a highly recommended read overall.