One of the additional rules which came out
of the Generals, Marshals &
Tacticians Expansion #5 to the GMT base game of Commands & Colors: Napoleonics was the concept of "Garrison"
markers.
I've started using these fairly recently -
for battles here we call them "Detachments" which is maybe a more
logical name for them, but for the purposes of this note I shall call them
Garrisons, to conform to the original rules.
![]() |
| The original rules section from Expansion #5 - there were some extra rules and afterthoughts added later by Richard Borg, and I've added some house clarifications of my own |
It's a useful idea - to restate the key features, an infantry unit which
has at least 2 blocks/bases remaining can leave behind one of these markers
when it is ordered to move out of a BUA hex. The unit does not have to reduce
its strength to do so - the detachments left behind are very small, so a unit
can in theory leave behind a series of these. The marker can be ordered to fire
or melee (though it may not move to do so), it can defend itself if attacked in
melee - it has an allocation of 1 battle die. The Garrison does not have any of
the characteristics of the unit which generated it, so it can't be classified
as Old Guard, and it will always have muskets. It cannot move, cannot be joined
by a Leader, does not count as support for friendly units. Since it cannot
move, a retreat eliminates it, as does a single hit in combat. It cannot ignore
a retreat flag for any reason. If it is joined by a friendly unit, or
dislodged/defeated by the enemy it is removed from the table - no Victory
Banners are associated with a Garrison or its demise. In melee, in addition to infantry and flag symbols, a Garrison is
eliminated by a crossed-sabres symbol, even if it is fighting some unit type
which normally does not get to count sabres (British Rifles being an example,
or militia).
It goes without saying that a Garrison
cannot form square, does not exist outside BUAs or similar hexes, cannot be
rallied, cannot take ground if it manages to win a melee - there is almost no
limit to the things a Garrison cannot do, since it is a marker and not a proper
unit, but it is a useful little chap. It is a good way of avoiding that
situation which happens in a lot of games where one side has vacated a village
(say) but the enemy has not entered it or captured it yet - if a Garrison
marker is left behind then there is no doubt who owns the village, if only until
the next thing happens, and it does have some combat capability. If a Garrison
is left in a BUA, the enemy can't just walk into it unopposed. The markers can
be re-used indefinitely, but to keep the game sensible I am restricting supply
to 3 such counters for each nation, so you can only have a maximum of 3 in play
at one time - I am going to produce miniatures versions of these for France,
Britain, Portugal, Spain, Austria, Prussia, Russia and Bavaria, but scheduling
will probably be driven by upcoming battles. The current plan here is to
refight Albuera the first weekend in March. This action involves BUAs (the
village of Albuera) and those BUAs can change hands during the conflict, so it
would be nice to have the French and British marker sets available - if the
Spaniards or Portuguese need to leave a marker on that day, they can borrow the
British ones.
| The new French markers: ex-Eric Knowles voltigeurs on their special grey (BUA-coloured!) bases |
I haven't been doing any painting for a
couple of weeks, but I've now produced the French Garrison set. The British one
should follow next week sometime. The figures in the picture may be of some interest -
especially to older wargamers; these are Hinton Hunt French Elite Voltigeurs,
in 3 different poses, and they were among some of the odds and ends from the collection of the late
Eric Knowles. I only have a few of these, so it was pleasing to be able to give
them a useful job. Eric had them rather nicely painted, so out of respect I've
pretty much left them alone - a little touch-up on the worn bits and some fresh
varnish and that's it. They may have quite a stressful future, but they look to
be up for it!
You will not be surprised to learn that I
have fitted the MDF bases with discs of magnetic sheet, so they can be stored
and transported as necessary in the French artillery boxes. OCD never sleeps. I
would worry about them if they were free to rattle about loose somewhere...


