Napoleonic & ECW wargaming, with a load of old Hooptedoodle on this & that
Monday, 7 May 2018
"Muskets and Marshals" Day Out
On Saturday I was privileged to take part in a very fine Napoleonic game - most excellent fun. I have no wish to pre-empt or otherwise produce a spoiler in advance of the official blog post, so regard these few pictures, if you will, as a humble taster. I will mention, however, that I believe I lost again...
I am told that the miniature headcount was over 1000; Hinton Hunts, and wonderfully well painted. A proper Old School extravaganza (I offer an appropriately deferential nod to anyone who regards Hinton Hunt as a little newfangled).
My thanks and best wishes to my hosts and my colleagues for a smashing day, in the most excellent company.
***** Late Edit *****
Very pleased to see that Stryker's produced a lovely post to commemorate the event - so please go over there and have a look at the real deal! (link)
*******************
Sunday, 29 April 2018
Hooptedoodle #300 - Visit to a Local Landmark - North Berwick Law
| Unprepossessing lump - North Berwick Law doesn't look so great from the car park |
In the area where we live there are a
number of strangely shaped bumps - some of them are hills (like kids' drawings
of hills, really) and some of them, because they finished up in the sea, have
become rather quirky looking islands. They are all the hard, basaltic cores of
ancient volcanoes. Let the frost and the wind and the Scottish rain nibble away at
the softer outside covering for many millions of years and - bingo - you have
these strange, characteristic bumps.
One of the more famous examples around here is North
Berwick Law. You can see it from most of the surrounding county, you can see it
from the Fife coast, across the Firth of Forth - you can even get a glimpse of
it from the North Bridge, above Waverley Station, in Central Edinburgh - 40 miles
away. It is, in short, a landmark.
Because it's local, of course, we seldom go
there - we leave that sort of stuff to the tourists. It's only about 600 feet
high, but since it's a fairly abrupt climb from the harbour, it seems higher.
Certainly the view is worth the exertion.
I must have climbed NB Law maybe 8 times in
my life. The last time before today was when I took a visitor up there, in
January 2012 (I am surprised to learn - how time flies) - I recall that walk
well, since I slipped on the mud on the way down, and slid about 30 feet on my
a*se, which damaged my dignity far more than it injured my person.
Anyway, today was a beautiful day, and off
we went for the afternoon. Splendid - clear view, not too windy. As ever, you
wonder why you don't do this more often.
The Contesse took her camera, so you get to
see rather better quality pictures than I could have managed. My son was much
quicker than us, both up and down, and he told us afterwards that he had
finished the downward leg in 7 minutes, while we took 23. Maybe this means we
enjoyed our walk about 3 times as much as he did? It's a thought.
| Looking west across the town - the island right in the middle of the picture is Fidra, which is supposed to be where RL Stevenson's childhood trips fired the idea behind Treasure Island |
| Plaque to explain why there is a fake jawbone on top of the hill. |
| On the horizon on the left are the Lammermuir hills, on the right are the Pentlands, over near Edinburgh, and in centre, rather closer to our viewpoint, are the Garleton Hills, near Haddington |
| View to the east is back towards our neck of the woods; the Bass Rock - another famous volcanic plug - looks a bit unreal here - the colour confirms that the gannets are arriving for the Summer. |
Friday, 27 April 2018
Field of Battle - Rules Try-Out
Today, Count Goya - having a rare day off-duty from
running his mysterious empire - kindly visited Chateau Foy to help with a first
attempt at playing with my new Piquet Field of Battle rules.
It all went pretty well, really - I have to say
I've been doing a lot of homework in preparation. These days I find new rules
quite daunting - especially a game as unusual in style and philosophy as FoB.
We had a small trial action - about a dozen units a side on a very simple
terrain.
Trying out rules requires a bit of mental adjustment - you have to forget about playing a game - and never mind at all about winning the thing - the trick is to try all sorts of suicidal cavalry charges against infantry lines and all that - to see what happens. That is the point of the exercise.
With hindsight, I'd have been better to follow Mark
D's advice and start with a game where all the leaders and units were straight
vanilla - as it was, I decided to follow the randomiser rules and create forces
with units of varying quality, just to see how it went. This places a lot of reliance on
the little stickers bearing the information for each unit, so it might have
been a good idea also if I had made the labels big enough to read more
easily(!), but no matter - it's all a learning process.
| Simple, minimalist terrain featuring low-kudos cork table-mat hills. Small field (boards plain side up - they really are hex-free on the reverse, you see). |
| 1809 Spaniards vs French - usual stuff. The Spanish army was officially classified as Abysmal, with Leadership ratings and Sequence Card deck to suit. |
| Smoke markers indicate units which cannot fire again until a Firepower card turns up |
| FoB Quick Reference Sheet - my edited version - with (optional) Ninky Nonk attached |
The game, it goes without saying, is intriguing,
well thought out and, I believe, worthy of study. We were slow and halting
today, as we had to discuss how the rules worked, and double-check just about
everything (the rules manual is big and thorough, but it is not always easy to
find the bit you are looking for among the numerous examples), so it was quite
hard work, but we certainly knew a lot more about the game when we had
finished. Familiarity will make it a lot more slick and straightforward, I am
sure; my main problems today were to do with lack of facility in identifying
and selecting the correct poly-dice (and stopping the damned things hiding in
odd corners of the table), and with the fact that I'm really not used to a
free-form (non-gridded) game these days - certainly not without a knowledgeable
umpire to hold my hand. However you look at it, measuring everything is a bit
of a pain in the wassname, and so much of the action today seemed to take place
in odd angles between units, where the lack of space and the alignments never quite
fitted comfortably with my limited understanding of how the rules work.
Entirely my own problem, I appreciate. I would be very shame-faced to be
starting thinking already about how the game might benefit from being placed on
a gridded board, but it is hard not to!
I shall persevere, and I'm sure it will all seem
more natural and feel smoother next time. We used a very basic terrain, so
there's not a lot to look at here - the photos are really just to prove we
got it on the table, and came out undismayed! I'm looking forward to trying
again soon, but an early priority for me is to get a look at some more experienced
players doing it properly, and I'm working on that, hoping to set something up.
My thanks to Goya for his company and help, and most
especially to Darren for his commendable patience and sound guidance over the
last few weeks.
Separate
Topic - Nothing to do with anything: when I was checking
out the Marston Moor battlefield a few months ago, it occurred to me that it
would be rather droll to have the battlefield monument appearing on the tabletop
for the miniature game. Doesn't seem so amusing now, I guess, but I was
impressed enough with the idea to order a suitable specimen from a model
railway supplier. In fact the item was out of stock, and the matter dragged on
for long enough for me to become unsure whether I'd actually cancelled the
order. Eventually I decided I had, and thought no more about it. Marston Moor
came and went - twice, in fact, if you count the postponed attempt when we were
snowed off. Long after everything was finished and put away and written up, I
received an email this week to say that my monument was now in stock and had
been posted, and it duly arrived this afternoon. It's quite a handsome item, I
guess - it will have to appear in a battle somewhere or other soon, but in the
meantime here is a picture, simply to commemorate the passing of a half-baked
idea and the uncertainty of medium-term memory. Regard it as a memorial to all
those good intentions that don't quite work out. I think it is probably generic
enough to serve in a number of contexts and centuries, so no doubt we'll see it
around.
| Memorial to an unexceptional idea |
Monday, 23 April 2018
Hooptedoodle #299 - The Counties
![]() |
| Flag of Rutland |
My wife is a subscriber to a monthly
magazine called Country Walking -
yes, that's right, it's a walking magazine. In a recent issue, there was a
little handout sheet - the purpose of the sheet is not really relevant, but the
fact that it has an outline map of UK counties caught my eye, and I spent an
entertaining half hour or so looking at it.
I was brought up in England - in Liverpool,
in fact, which used to be in Lancashire in those days. The Counties were part
of our education. I was interested in the fact that top class cricket in
England was organised by counties (still is), and a lot of history is organised
and recorded by county. Also, I suppose, counties identified the regional
loyalties with which we were raised, and some of the counties have been more or
less at war with each other for centuries. Once it was principally Lancashire vs Yorkshire,
and now it seems to have become Greater London vs The Rest - I claim no
particular expertise here.
Anyway, I had a quick shot at identifying
the counties on the map - some of course are very easy for me, because they
were local and I learned them when I was seven, some are a little trickier (I
was very pleased to get both Nottinghamshire and Shropshire correctly, without
cheating), and then I got a bit shakier on the Herts and Bucks and Wilts bit,
and then I stopped with something of a shock. Just a minute - where's
Middlesex? They've forgotten bloody Middlesex - and then I realised that this
is not counties as we used to understand them - it also includes the more
modern "administrative" counties - there is a correct and complete list of all of
them, of course, and it is a mixture of the ancient counties which have
apparently been there since long ago, and a bunch of other entities which sort
of coalesced out of the ruins of the sad Regions concept (of which more later)
which ran our lives between 1965 and 1996. As a very approximate rule of thumb,
to use a Scottish example, while someone might just have Roxburghshire tattooed on his arm, since he was proud that this was where he came from, no-one will have Borders Region tattooed on anything
apart from maybe the municipal garbage truck (assuming it isn't contracted out
or privatised this week, of course).
So this is all a mixture of really old
things and more modern concepts which gets us into matters of local government
(a phrase which always seems to require a juicy spit at the end, somehow), and
- of course - flaming democracy, which has a lot to answer for, but no matter.
It turns out that Middlesex is sort of
included (replaced, anyway) for most practical purposes in Greater London, so I
can understand that.
I got into problems with the Welsh bit of
the map. When I was a kid, since Liverpool was traditionally the unofficial
capital of North Wales, I had a lot of Welsh friends, and I used to go cycling
and hillwalking in Wales, and spend holidays there. Of course, the counties I
used to visit were Caernarvonshire, Cardiganshire, Pembroke - all that. All
long gone, and replaced by Dyfed, Powys, Clwyd and so on. These are ancient
names, with a nobility of their own, and probably have more traditional
gravitas than the names I grew up with - I'm not sure how the boundaries line
up, though, and I'm not sure if anyone has Dyfed
tattoed on his arm. I'll take that in the spirit of positive change, and leave
any Welsh readers to dispute the matter.
I was brought up to know that Rutland was
the smallest of the British counties. I thought it had probably been a casualty
of Regionalisation, and I was faintly surprised (and pleased) to see that it
still appears on the map - at number 35 - and it is pretty small, right enough.
But then I observed that Clackmannanshire (85) looks even smaller, so maybe
Rutland was only the smallest English
county, or maybe it depends on how you measure it. [Being a tedious fellow, I
checked - Clackmannan has less land area than Rutland, but rather more
residents].
At this point, I was having to face up to
the fact that the organisation of the UK is one of those subjects I choose not
to think much about, and just hope it doesn't come up in the pub quiz (in which
respect it is similar to topics like the geography of what used to be the USSR,
popular music after 1985 and the cast of East
Enders - all dark areas for me).
I like the traditional names - while
accepting that everything must have once replaced something even older, I was
pleased when reading about the Covenanters and their army that the regiments
were aligned with the places they were raised - places with emotive names like
Clydesdale, Teviotdale and The Merse - these sound like real places, which someone would be proud to have as a birthplace - there was not a Borders Region
regiment, for example.
![]() |
| Fake Heraldry - the Arms of Borders Region, circa 1970s - a salmon for the Tweed, a ram's head for someone else. All bollocks - all on the ratepayers' bill |
A quick snipe at The Regions, then.
Obviously Regionalisation was around for 30 years or so, and wasn't such a
stupid flash in the pan as it felt at the time. I'm sure some wonderful work was
done, and lives were improved - especially the lives of people who gained new,
imposing job titles, with salaries to match. Some of the changes which were
made in 1965 and 1974 in the interests of Regionalisation seem to have been
carried out by some idiot bureaucrat armed with an official pencil and no conception at
all of history or anything else. I recall that some towns moved between Lancs
and Yorks, for example, which is an astonishing thing to do to people who had
played cricket against each other, stolen sheep and protected their daughters from each other for
centuries. Someone tried (unsuccessfully) to give Fife a new name - or include
it in some inappropriate new area - I am delighted to say I can't remember the
details. Previous mention of Clackmannanshire reminds me that for a while it
disappeared into the wonderfully named Central
Region. Now there's poetry - something to be proud of. We are the boys from
Central. Hmmm. It's a bit like calling a region Up a Bit, and to the Left. Anyway, we seem to have recovered from
that dark period.
Now I think about it, what happened to SELNEC (South-East Lancs and North-East Cheshire)?
Was that just an early mock-up for Greater Manchester, or did some erk actually
think this was a good name? It's a relief, in a way, to see that lack of soul
and imagination is nothing new.
By the way, I now live in East Lothian. There
was an East Lothian regiment with the Covenanters in 1643 (the colonel was
Ralph Hepburn, who was a neighbour of mine from Waughton), but for many years
the county was called Haddingtonshire. Hardly anyone knows this now - even in
these parts - but old maps of parish boundaries and old regimental photos prove
that it mattered to someone once.
![]() |
| Parishes |
![]() |
| Haddingtonshire Rifle Volunteers - 1860s |
Anyway, I thought I would share with you
the little map, so you can play spot the county - or I suppose you could even
colour it in if you have your crayons handy. Personally, I never go anywhere
without my crayons if I can help it.
Monday, 16 April 2018
Field of Battle - Nibbling Away
Things are a bit disrupted around here at present - as far as hobby stuff goes, the problem is time. It's not that I don't have any spare time, it's just that it's a bit unpredictable, and tends to become available in small amounts.
Thus for some weeks I haven't been doing any major painting work - it's all been short bursts of refurb work (which can produce finished figures quite quickly, if I do it right), poking at test figures for big batches to come, and reading in odd quiet moments.
I'm working away at getting up to speed on Field of Battle, the Piquet-produced game which has me quite excited at the moment. As with all new games, there is a lot to learn - philosophically as much as anything else - this game is unlike most of my previous wargaming experience. It has some similarities to the full Piquet rules - though it is not simply a "lite" version of Piquet.
I've been reading and studying the rules, and I now have a scenario book, which is very interesting indeed; I've invested in a couple of decks of the official cards, and I have finally sourced some sets of dice. Like Piquet (I think), Field of Battle requires the rolling of small numbers of dice - usually they are rolled singly or in twos - but they may be selected from a set (for each side) of one each of D4, D6, D8, D10, D12 and D20. Interesting challenge to get a completely satisfactory matched set - I had some problems finding D10s which were numbered 1-10 instead of 0-9. Managed it without too much hassle, so I'm all ready to get on with some trials now.
The intro to the rules recommends that the new reader should not be overcome by the length of the booklet, nor damage his health trying to memorise reams of tables. The recommended approach is to set up a smallish game (I'll make this a solo effort - about 10 units a side), and have a bash, taking note of how the cards work. The set-up requires a fair amount of work - it's necessary to determine the quality of the army, and of its leaders and units, make up an appropriate pack of cards for each army, and work out what "size" of die (D6, D8 etc) is to be used by each unit for combat and for defence.
This is not the place to attempt any kind of summary of how the game works, nor attempt any kind of critique - suffice to say that I am happily working away at getting up to speed, and I hope to play a solo trial game sometime in the next however-many weeks. This is not a blistering rate of progress, admittedly, but I am enjoying it. My thanks to Darren, for his kind help and guidance, and also to Brent Oman, the author and originator of the game, for his help and generosity in getting me off the ground.
In a perfect world, the next logical thing for me to do would be to attend someone else's game (as a spectator) to see how it swings and feels. I guess that is unlikely, but I'm open to invitations if anyone fancies it - especially in a warm country with liberal drink laws...
Thus for some weeks I haven't been doing any major painting work - it's all been short bursts of refurb work (which can produce finished figures quite quickly, if I do it right), poking at test figures for big batches to come, and reading in odd quiet moments.
I'm working away at getting up to speed on Field of Battle, the Piquet-produced game which has me quite excited at the moment. As with all new games, there is a lot to learn - philosophically as much as anything else - this game is unlike most of my previous wargaming experience. It has some similarities to the full Piquet rules - though it is not simply a "lite" version of Piquet.
I've been reading and studying the rules, and I now have a scenario book, which is very interesting indeed; I've invested in a couple of decks of the official cards, and I have finally sourced some sets of dice. Like Piquet (I think), Field of Battle requires the rolling of small numbers of dice - usually they are rolled singly or in twos - but they may be selected from a set (for each side) of one each of D4, D6, D8, D10, D12 and D20. Interesting challenge to get a completely satisfactory matched set - I had some problems finding D10s which were numbered 1-10 instead of 0-9. Managed it without too much hassle, so I'm all ready to get on with some trials now.
The intro to the rules recommends that the new reader should not be overcome by the length of the booklet, nor damage his health trying to memorise reams of tables. The recommended approach is to set up a smallish game (I'll make this a solo effort - about 10 units a side), and have a bash, taking note of how the cards work. The set-up requires a fair amount of work - it's necessary to determine the quality of the army, and of its leaders and units, make up an appropriate pack of cards for each army, and work out what "size" of die (D6, D8 etc) is to be used by each unit for combat and for defence.
This is not the place to attempt any kind of summary of how the game works, nor attempt any kind of critique - suffice to say that I am happily working away at getting up to speed, and I hope to play a solo trial game sometime in the next however-many weeks. This is not a blistering rate of progress, admittedly, but I am enjoying it. My thanks to Darren, for his kind help and guidance, and also to Brent Oman, the author and originator of the game, for his help and generosity in getting me off the ground.
In a perfect world, the next logical thing for me to do would be to attend someone else's game (as a spectator) to see how it swings and feels. I guess that is unlikely, but I'm open to invitations if anyone fancies it - especially in a warm country with liberal drink laws...
Thursday, 12 April 2018
Bavarians - Another Sample Figure
I've finished the second "style sample" - this is a fusilier from the 9th Infantry Regiment Ysenburg - the casting, again, is by Der Kriegspieler.
I'm getting the hang of the Bavarian uniforms now.
Serious painting will be starting shortly...
***** Late Edit *****
A propos of absolutely nothing - this follows a couple of recent conversations. There was some talk of Sergei Bondarchuk's Waterloo being released on BluRay to commemorate the bicentennial of the battle. Did it ever happen? I can't trace any such product - I have now watched this film an embarrassing number of times (far more than the number of times I've watched The Sound of Music...) and still love it to bits - warts and all. Nay - especially the warts - wart-spotting is a great hobby.
If ever a film needed an HD BluRay edition this is it. Anyone know anything about this?
********************
Serious painting will be starting shortly...
***** Late Edit *****
A propos of absolutely nothing - this follows a couple of recent conversations. There was some talk of Sergei Bondarchuk's Waterloo being released on BluRay to commemorate the bicentennial of the battle. Did it ever happen? I can't trace any such product - I have now watched this film an embarrassing number of times (far more than the number of times I've watched The Sound of Music...) and still love it to bits - warts and all. Nay - especially the warts - wart-spotting is a great hobby.
If ever a film needed an HD BluRay edition this is it. Anyone know anything about this?
********************
Saturday, 7 April 2018
Bavarians - More Preliminaries
I've now completed my first pilot figure, and have learned a lot about the Bavarian line infantry uniform, and the practicalities of painting it in 20mm scale. I am now a lot more confident about what is required. This is a fusilier of the 14th IR - a Der Kriegsspieler casting. You can distinguish these from the very similar Hinton Hunt figure since the soldier's feet are placed in the middle of the front and back edges of the base, rather than diagonally opposed in the corners, and the musket is carried in front of the body, with a space behind it, rather than the "bookshelf" attachment of the HH. I will be using some HH castings for the line infantry, but the DKs have an advantage in that they made fusiliers without plumes - presumably Marcus intended that his customers should simply grind the plumes off the grenadier castings, as required.
For the entertainment of those who understand these things, and most certainly know more about them than I do, here's a photo of a small selection of Hinton Hunt Bavarian officers, from my tubs. These are, from left to right, two examples of BVN1 and one of BVN6 - they are all clearly coded under the bases. I was interested that the two BVN1 "charging" chaps are different - they have their heads turned at different angles, as you see, and the one on the left has an unmistakable epaulette on his left shoulder.
Bavarian officers didn't wear epaulettes.
It is always inadvisable to imply, even accidentally, that Marcus ever made any mistakes (similarly for Peter Gilder and the Perry Bros - not acceptable at all), but I wondered whether the left hand figure was in fact an earlier version, subsequently replaced.
As ever, it matters not a jot - I'm happy to file off the epaulette, and it's a luxury to have a choice of two slightly different poses. Just thought I'd mention it.
Next job is to prepare another prototype paint job, this time for the 9th Ysenburg IR. I've received a little shipment of paint from Foundry - I must confess to a very slight moment of disappointment when I found that the appropriate shade for the facings of the 5th Von Preysing IR appears in the Foundry catalogue as Nipple Pink. I hadn't realised that Foundry did that spotty Citadel Warhammer thing - there's something faintly incongruous in my first two official paint acquisitions from Foundry for this new army being Bavarian Cornflower Blue and Nipple Pink, though I accept that this little problem - if there is one - is entirely mine.
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