Napoleonic & ECW wargaming, with a load of old Hooptedoodle on this & that
Monday, 10 October 2016
Hooptedoodle #238 - Juvenile Delinquency in Eastern Scotland
Mother Nature right in your face - I'm delighted to see the adolescent Roe Deer bucks starting to practise their rutting fights, but do they have to do it in our garden?
Also, if they are going to do it, could they please take a bit more time over it, and choose a morning when we have a window open, so we can get better pictures? This fight was a bit unfair, since one of the participants hasn't got his horns yet. No-one was hurt.
Things are getting a bit serious - the other morning we had eleven young deer in the garden. They appear to be very fond of our lupins.
[Photos by courtesy of Mme La Contesse Foy.]
Thursday, 6 October 2016
Hooptedoodle #237 - Scammers - some good news at last
A few weeks ago, while I was at my mother’s
home, waiting for an ambulance to take her into hospital, the phone rang. I was
expecting a situation update anyway, so I answered it very quickly. On the
other end was a very cheerful gentleman – almost certainly from the Indian
subcontinent – who was obviously sitting in a large room full of other busy callers.
He told me his name was Ronald (is Ronald a common name in Kolkata?) and that
he was calling from the Windows Help Team.
Normally I would just have put the phone
down and practised my deep breathing for a few moments, but that was not a good
day, so, Ronald, if you ever read this, I apologise for my language, and I
sincerely hope you did not attempt to follow my instructions on what you could
do with yourself. Nothing personal, mate.
I’ve become a bit detached from phone
scammers now – I wouldn’t say I have forgotten them, but we now have a
wonderful in-house phone system here which filters out and blocks problem calls
so successfully that we have had none for many months – and it used to be a major issue for us, as featured in my previous rants on the subject (see here). At one time, things got so bad that I got a little obsessed
with this evil industry, and I even managed to get hold of some names and
(unbelievably) Facebook profiles for some of the individuals behind it. Not
that I could (or would) do anything about it – just to have a look at the enemy.
![]() |
| These call-centres are often more sophisticated than they sound, and employ good quality technology - there is a lot of money in this so-called industry |
OK, Foy – so why have you dragged this old
stuff out of the archives? Do you, perchance, have some kind of point to make?
Well, in fact, maybe I have. I am delighted
to learn that the police in Thane, near Mumbai, the chief financial centre in
India, have arrested a great many people who were involved in a phone scam
which targeted individuals who were on lists of US tax defaulters – at its
peak, this scam has been making $150,000 a day. The local police are now
working with the FBI, we are told, to progress this through the courts.
Hallelujah.
This may be a false dawn, or a damp squib,
or any kind of inappropriate metaphor you wish to suggest – it may come to
nothing at all. On the other hand, the mere fact that the Indian police are
prepared to get involved in this kind of initiative is a reason to be just a
little hopeful – the general view in the past has been that the police and the
telecom companies in India have been liberally bunged with backhanders to stop
them interfering. A more active role would be a great start.
I promise I shall not get obsessed again,
but I really do see this kind of scam activity as especially vicious and
heartless, and any small steps towards stopping it are most welcome. Having
some evidence that at least the Indian police now regard it as a crime is certainly very
pleasing.
The BBC news story about this can be found
here.
If the link doesn’t work for you, please
email me with your credit card details, including the 3-digit security code, and
my helpdesk people will be in touch.
Tuesday, 4 October 2016
Hooptedoodle #236 - Run Around Screaming until You Die
Probably as a result of being a bit under
par (British euphemism for “knackered”) I have been suffering for a couple of
days with what I believe is termed a gumboil. Not a lot of fun – very painful.
Never had one before – my chief recollection of gumboils is of people in comic strip
cartoons with distended jaws, usually supported by some kind of crude sling, tied with a knot on top of the head. Extreme gumboils would have drawn lines
radiating from them, to indicate the sort of pain which could be felt at some
distance. A gumboil, I understand, is like a dental abscess – the chief
difference is that it usually doesn’t come from a rotten tooth, it stems from a
gum infection.
I’ll spare you the grim details, but I have
had an interesting couple of nights before I could get a dental appointment –
the roof of my mouth swelled to an astonishing size and shape, and everything
hurt – my jaws, my tongue, my nose, my sinuses, my left eye, my head – and my
neck became very stiff and I had difficulty swallowing. The one small comfort
in all this was that I discovered (once again? – can’t remember) that Nurofen
tablets will not only reduce the pain, but also reduce the inflammation and the
swelling quite dramatically – but we are speaking here of fairly small
calibrations of discomfort, and there is a strict limit to how many Nurofens
you can pop in a day.
Once upon a time, when I was 11, Ian
Buckley told us that his brother was off school with a gumboil – the reason
this was memorable is that Ian explained the treatment – you had to have a
tooth removed (which in those days involved being put to sleep with gas –
nitrous oxide?) – the only alternative was to stick a needle in the boil, but Ian
claimed that there was a very good chance that the patient would then run
around screaming until he died. Even at 11 we could see that this didn’t quite
ring true, but it had that wonderful gothic whiff of crazed authenticity which
schoolboys love, and so I stored away this fact: never prick a gumboil, or you will die horribly and very entertainingly.
I stored it along with other well-known folk tales, such as how a disturbed
swan will break your arm, and how there is no possibly way of avoiding injury
if you run with scissors.
Today I eventually got a dental appointment.
The dentist confirmed that it was a gumboil, and that he would have to lance it
with a scalpel and drain it. No anaesthetic was possible, I was told, because a
needle would simply push the infection deeper into the tissues. The procedure would
be very unpleasant, but there was no alternative.
Right.
Clearly it would be unmanly to actually
whimper, but my heart sank like a stone, and I very nearly asked – in an
exaggeratedly careless manner, of course - whether I would run around screaming
until death. Managed not to do that – sometimes we have to be secretly pleased
that we do not disgrace ourselves more than necessary.
In fact it was almost disappointing. I
wouldn’t recommend it as a way of spending a Tuesday morning, but it wasn’t
nearly as bad as I expected, and I didn’t scream a bit. Of course, I feel very
much better as a result of the procedure – I believe I can stop the
painkillers, and I am now on a course of horse-sized antibiotic pills for 5
days (no alcohol, I was warned, or I would become very ill indeed – perhaps
that is where the screaming comes in?), and with luck things should calm down.
I shall make a point of getting a proper static-bike programme organised for
the winter, and I shall make sure I get my oranges, and every day I shall be fitter,
and better and wiser.
One final ramble in this tale. I took my
prescription for the horse-pills to a rather old-fashioned little pharmacy in
Haddington. Had to wait 15 minutes for them to be ready, so went for a quick
coffee next door and then browsed around the pharmacy. Well now. They had retro
aftershaves on sale – things I haven’t seen or thought about for years. There
was Brut (aaargh!), Joop and a few others. I had a good
chuckle to see some old friends, but suddenly things became more serious, and I
found that my heart was set on buying a bottle of Old Spice Original, which I swear I have not used since I was 17 –
at which time, I recall, I used to shave a couple of times a month. I was the
height of sophistication in those days, naturally.
So I purchased a bottle. I’m quite pleased to
have it, though I have not smelt it yet. Maybe I’ll have to get a vintage
corduroy jacket to go with it. No - let’s just stop there. I'm pretty sure that at 17 I was even creepier than I am now.
Monday, 3 October 2016
ECW Rules - documentation update for new version 2.65
Having received a comment from Paul about the rules, and a couple of email enquiries, I've updated the documentation on Google Docs. If you follow the link at top right for "My Own CCN-based ECW Rules", you'll get to the placeholder post which should now link to the new version. The changes are to the Rules Booklet and the QRS, and they bring it up to Ver.2.65, dated yesterday.
The changes reflect some previously-undocumented tweaks which I have been using, plus some typo-fixes, plus a few changes which are a result of my discussions with Peter Brekelmans about his 30YW variant.
Specific mods in the game include some amendments to Battling Back in Melee Combat, corrections to the Terrain Effects, and Light Artillery (by which I mean frame-guns and similar tactical, mobile pieces) now appears on the field only as attachments to units of Foot - light guns cannot be deployed as standalone units. Also, losses of artillery units no longer count for Victory Banners.
As ever, I think I've tested the links - if they don't work, or you are still getting the old versions, please let me know - many thanks.
I hope that some semi-formal documentation should also appear soon for the ECW siege game which I tested a few months ago - I'm a bit busy elsewhere at present, but it's in the pipeline!
The changes reflect some previously-undocumented tweaks which I have been using, plus some typo-fixes, plus a few changes which are a result of my discussions with Peter Brekelmans about his 30YW variant.
Specific mods in the game include some amendments to Battling Back in Melee Combat, corrections to the Terrain Effects, and Light Artillery (by which I mean frame-guns and similar tactical, mobile pieces) now appears on the field only as attachments to units of Foot - light guns cannot be deployed as standalone units. Also, losses of artillery units no longer count for Victory Banners.
As ever, I think I've tested the links - if they don't work, or you are still getting the old versions, please let me know - many thanks.
I hope that some semi-formal documentation should also appear soon for the ECW siege game which I tested a few months ago - I'm a bit busy elsewhere at present, but it's in the pipeline!
Saturday, 1 October 2016
My Own CCN-based rules for the English Civil War
The
latest test version of these rules is maintained on Google Docs - if you wish
to download them for personal use, these links will get you to the Rules Booklet,
a Quick Reference Chart, a Stand of Pikes
tracker, the Command Cards the "Chaunce" Cards and details of the "Ramekin" system for activation.
The
last page of each of the card sets is to be printed on the reverse side of the
sheets, to provide card backs.
The
full Commands & Colors: Napoleonics
rules, which are available to download from the GMT Games website, are also
useful background reading, and give good worked examples and diagrams.
These
rules are still being developed, so I am pleased to receive feedback on any
play experience you have with them. Please do not distribute any of this material without contacting me, and I would expect to be credited with authorship if the stuff is shared. If you don't like the game, please don't slag me off in some arcane corner of the Social Media - helpful suggestions will be welcome! Courtesy never cost anything...
[This post is simply a place-marker, to tidy up some of the chaos in my layouts!]
Current version is 3.01, updated April 2020 - QRS sheet and a note on the alternative "Ramekin" activation system are new for Ver 3.01
[This post is simply a place-marker, to tidy up some of the chaos in my layouts!]
Current version is 3.01, updated April 2020 - QRS sheet and a note on the alternative "Ramekin" activation system are new for Ver 3.01
Friday, 30 September 2016
Pottery Buildings - probably getting a bit silly now
I mentioned recently that I was not going to buy any more Tey Pottery buildings on eBay, since I have enough for my ECW wargames/sieges (in fact I am going to get rid of a couple of the less useful items) and, to be honest, I'm running out of storage space for the beggars.
I did, however, admit to a strong fancy to get my hands on a specimen each of Anne of Cleves' House (Lewes) and the Mermaid Inn, both of which looked splendid but regularly sold for far more than I was prepared to pay. Sure enough, I was lucky enough to land a nice, cheap example of Anne's house, but I held little prospect of getting the other one, which is much coveted (by proper collectors, in fact) and seldom seen.
Well, last week I was very surprised to see that some fine fellow was selling two Mermaid Inns on eBay simultaneously, at very reasonable starting bid prices. With little hope of success, I placed a modest bid on one and - by Jove - I won it. Even more surprising, the other did not sell at all.
So here we have the Mermaid Inn, which I understand is in Rye, East Sussex (anyone ever drink there?). I have washed the spider poo off it, but have yet to "improve" it to the house standard, which means detailing the chimney tops, obliterating the pub sign over the door, repainting the ivy on the back (maybe that's the front, mind you...) and applying matt varnish, to get rid of that fearsome shine. This, of course, is why I have to avoid contact with the aforementioned proper collectors...
The real Mermaid Inn dates back to 1420 or thereabouts, though I understand the beer taps have been cleaned regularly since then. A fine addition to anyone's 17th Century town, I would say.
Storage - hmmm. I reckon I'm going to have to get rid of some of my Lilliput Lane houses to make room for these. That is definitely the end of the Tey collection - definitely. I have consciously resisted the urge to make a bid for the (even larger) Alfreston Manor, which is currently on eBay.
So there you have it.
I did, however, admit to a strong fancy to get my hands on a specimen each of Anne of Cleves' House (Lewes) and the Mermaid Inn, both of which looked splendid but regularly sold for far more than I was prepared to pay. Sure enough, I was lucky enough to land a nice, cheap example of Anne's house, but I held little prospect of getting the other one, which is much coveted (by proper collectors, in fact) and seldom seen.
Well, last week I was very surprised to see that some fine fellow was selling two Mermaid Inns on eBay simultaneously, at very reasonable starting bid prices. With little hope of success, I placed a modest bid on one and - by Jove - I won it. Even more surprising, the other did not sell at all.
| The Mermaid Inn - three views |
So here we have the Mermaid Inn, which I understand is in Rye, East Sussex (anyone ever drink there?). I have washed the spider poo off it, but have yet to "improve" it to the house standard, which means detailing the chimney tops, obliterating the pub sign over the door, repainting the ivy on the back (maybe that's the front, mind you...) and applying matt varnish, to get rid of that fearsome shine. This, of course, is why I have to avoid contact with the aforementioned proper collectors...
The real Mermaid Inn dates back to 1420 or thereabouts, though I understand the beer taps have been cleaned regularly since then. A fine addition to anyone's 17th Century town, I would say.
Storage - hmmm. I reckon I'm going to have to get rid of some of my Lilliput Lane houses to make room for these. That is definitely the end of the Tey collection - definitely. I have consciously resisted the urge to make a bid for the (even larger) Alfreston Manor, which is currently on eBay.
So there you have it.
Sunday, 25 September 2016
Peter Brekelmans' Thirty Years War Variant for Commands & Colors - Latest V 2.2
Back in June I made reference to a Thirty
Years War variant of Commands & Colors which I had been discussing with the
chap who was developing it. During the course of what, for me, for family reasons, has been a
rather fragmented Summer, Peter Brekelmans and I exchanged a great deal of correspondence,
which I have enjoyed greatly, and from which I learned a good deal. Peter, like
me, felt that it should be possible to develop a decent 17th Century
variant from the existing GMT Commands & Colors games – his starting place
was my own attempt at an ECW game, but he wished to extend the scope to cover
the Thirty Years War more completely and – unlike me – he wished to commit a
proper effort to developing some scenarios.
Peter uses the concepts of Command and "Chaunce" cards, as did I, but his card sets are rather different from mine. He
also was keen to amend the game so that melee combat was simultaneous, rather
than the C&C system of attack-and-then-battle-back. We spent some time
working with this, and developed systems which would make simultaneous melee
blows possible, but we had concerns that the fundamental balance of advantage
in the game might be distorted (in favour of the defenders, I believe), so Peter
has retained the 2-stage C&C-style melee combat, and offers simultaneous
melee as a game option.
My own ECW variant has been in use for
some years now, though I confess the current documentation is a little out of
date; Peter’s game has been well thought through, but we have lacked the
opportunity to do any proper playtesting. Since Peter is running out of
enthusiasm to develop this further, in the absence of a potential audience,
we’ve agreed that I should make the game available on this blog. I can claim
the best of both worlds here – if there is any reflected glory going, then I
was a contributor, but if you wish to take issue with any of it, don’t come to
me – it wasn’t my game anyway!
I think the game, as presented, is a very nice
package – certainly it is thought provoking and a useful education to people
like me who know little of the TYW. I shall persist with my own ECW game, though
I shall certainly incorporate a couple of new tweaks which came from our
discussions, and I hope to get a chance to do some proper testing of Peter’s
rules when opportunity presents itself.
*** Update - as from 9th April 2017, the rules and the scenarios have been revised to V 2.2. The presentation of the Command and Chaunce Cards has also been greatly simplified. ***
You can download the sheets from Google Docs – you will find
You can download the sheets from Google Docs – you will find
I shall keep this post linked from some
panel near the top of my blog display, so that you can find it easily, and we’ll
also set up a specific email address so that you may contact Peter about his
rules.
I hope you will join me in complimenting
Peter on his efforts, his knowledge of the period and his splendid rule-writing
style.
Peter wishes to emphasise that the scenarios, in particular, are really drafts - in some cases almost discussion frameworks - and, in particular, have not been properly game tested. They provide a valuable reference as suggestions for games, but they come with no guarantee that they are quite ready for use as a rewarding social event!
Peter may be contacted at ga1632<CURL>rogers.com (replace <CURL> with the usual email AT symbol) if you wish to give him some feedback on his game or your experiences with it, or any general discussion points on the Thirty Years War.
Peter may be contacted at ga1632<CURL>rogers.com (replace <CURL> with the usual email AT symbol) if you wish to give him some feedback on his game or your experiences with it, or any general discussion points on the Thirty Years War.
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