Napoleonic & ECW wargaming, with a load of old Hooptedoodle on this & that


Showing posts with label Solo Wargaming. Show all posts
Showing posts with label Solo Wargaming. Show all posts

Thursday, 1 November 2012

Solo Campaign – where is it?


Back in February I got a nice email from Francis, which prompted a time-out discussion of how my solo Peninsular War campaign worked. I was a bit shaken at the time to learn that Francis was sufficiently excited about my efforts to think about having a go himself.

This week Francis was in touch again, asking what has happened to the solo campaign – have I abandoned it?

It’s a good question, but the answer is no – the campaign continues, but has been delayed for a number of reasons, some of which are not really very good reasons at all.

(1) Recent bad attack of Real Life – I have been involved with banks and lawyers and an accountant and all sorts of people, trying to make sense of my mother’s finances (which are not in trouble – merely obscure) and also to do some work on a trust fund of which I am the managing trustee. Boring but necessary. In truth, the impact on hobby time has been less to do with the actual time spent on these tasks than with the dispiriting effect that they have. Spending an hour trying to have a sensible discussion with my “personal account manager” at RBS, for example, is a depressing experience for both of us.

(2) The English Civil War – my reading and the arrival of the first real troops have absorbed a lot of the available enthusiasm. Much of the hobby time I have had has been spent on this. That’s all fine – there’s no rush, after all.

(3) The amount of joy I get from the campaign has been dimmed a bit by a couple of early decisions I made which I now regret. This is not a terminal problem, and I intend to carry on anyway, but I wouldn’t do this campaign the same way again. The particular issues are:

(a) The intelligence rules don’t really work very well – more seriously, they are tedious enough to prompt me to take shortcuts or marginalise them. They would work well for two players with an umpire – this is a comment which is of general application to a number of the problems I’ve come up against, and is maybe a reflection of the inherent difficulty of making sense of a solo campaign – or at least of my failure to understand these difficulties fully in advance.

(b) The theatre of operations is hugely complex, and I thought I was being clever by adopting the game map from Omega Games’ “War to the Death”, which represents the peninsula as an array of “Area” boxes connected by notional roads. This greatly simplified the movement and supply rules. I also declared some parts of Spain off-limits for the game, to concentrate activity into the area around the Portuguese border and the roads back towards France and Madrid. In reality, this has forced the campaign into too few areas – the tendency is for big clumpy armies to march around the same parts of the map. I would have been happier with a more detailed map, and more detailed distribution of the forces, but the workload would have been impossible. Again, this is an area where the campaign would have worked better with two players and an umpire...

(c) This one is a real pain – I originally intended to write a little computer program to handle attrition, recruitment and battle losses and recovery for all the units. I didn’t, since I was not confident that the rules were firm enough, and since the dice-throwing rules I had drawn up looked simple in operation. This paper-based book-keeping is proving to be a lot of work – even with a battery of spreadsheets, it is a problem. I wish I had written that program – it would have reduced the workload of running the campaign by about 40%. The campaign will not work without the numbers, but I would rather spend my time on map movement, battles and writing up the account. An umpire would have had a problem with this too. I could still write the program, but it’s a bit late now.

Not another letter from my mother's lawyer?

So? So I’ll get back to the campaign very soon, with due apologies to anyone who has missed it, and with thanks to Francis for giving me a prod. The arrival of November and the greater emphasis on indoor activities will be a help.

I have been thinking of uniting the two separate parts of the Spanish “4th Army” by sailing one part around the Spanish coast on British ships, but need to add a few rules to make this work. I must read up on how fast ships sailed in 1812, and maybe introduce a random event which can sink the lot in a storm!

The campaign was still a good idea. I just needed more time and a new brain. 

Friday, 31 August 2012

Solo Campaign - Battle of Carpio de Azaba

Troops from D'Arnauld's brigade in Carpio Village

The Battle of Carpio de Azaba, 18th June 1812

With a letter from the Minister for War in his saddlebags, urging him to press on, the new Allied C-in-C, The Earl of Aigburth (better known as General Banestre Tarleton), advanced very rapidly from Almeida, over the border into Spain, along the road towards Ciudad Rodrigo. His intention was to attempt to surprise Clauzel, with the portion of the Armée de Portugal which had been ordered to protect Ciudad Rodrigo, defeat him, and move on to attack the fortress before the French had time to make good the defences damaged during their own successful siege a month earlier.

Aigburth’s force comprised the Anglo-Portuguese Third, Seventh and Light Divisions of infantry, the cavalry brigades of Long, Viktor Von Alten and De Jonquieres, a single battery of foot artillery and no less than three troops of horse artillery, a force of 16,600 men with 22 guns. Some regiments in the Seventh Divn were severely reduced in numbers by their efforts in the campaign to date. The few remaining fit men of the Brunswick-Oels Jaeger battalion, the 51st Foot, the 68th Foot and the 2nd Light Bn of the KGL were attached to other regiments. The army made good time on the march, the spirit of the troops was excellent, considering what they had been through in past months. On the night of Monday 15th June the column bivouacked near to the old battlefield of Fuentes de Onoro, which was seen as a positive omen by the men. Always wakeful and urging more speed, the Earl impressed his staff by his energy and the clarity of his orders.

As had been the case just three weeks earlier, his army was opposed by Clauzel, with his own and Maucune’s Divisions of the Armée de Portugal, plus the cavalry brigades of Col. Picquet and Treillard and 4 foot batteries – a total 13,550 men with 32 guns. Having recently retreated from Almeida after being defeated there by Wellington (with a very similar OOB for both sides), Clauzel had assembled his force with considerable haste from its wide-spread billets. At 9:30 in the morning of 18th June, with his infantry still shivering from fording the Rivera de Azaba during the night, Aigburth advanced to attack the French position – Clauzel had placed his line with its centre in the village of Carpio de Azaba.

[This game was played using CCN rules but, because the forces were rather too large for the Command Card system, an additional rule was added whereby the “Probe” Section cards could be played, instead, as a single move of all units and leaders in the named section – this movement could not result in contact, and the moved units could not carry out any combat. This option was exercised twice during the action. Being the attackers, the Allies had first move throughout, 6 cards each, and 10 Victory Banners for outright victory.]

The field is part of a plateau adjacent to the Spanish border. There are a number of small hillocks and some wooded areas, but the field is generally open. The village of Carpio was roughly triangular in 1812, with a population of approximately 250.

Aigburth positioned Picton’s Third Divn on his right, with the Light Divn, supported by all the horse artillery and with the Seventh Divn in reserve behind them, on the left and opposite the village. Clauzel had Berlier (with Clauzel’s Divn) on his left, and Maucune’s Divn in the village and extending to his right. Both generals placed most of their cavalry on the flanks – aware that the open ground would make cavalry a threat.

The Allied attack began on the left – riflemen and horse artillery to the fore, in a style which must have been very different from Tarleton’s experience in America 30 years before. The Rifles came into their own, using their extra range to harass the French gunners and cause loss to the French infantry. This stage of the attack was mainly an exchange of artillery fire, while some rifle units on the Allied left flank cleared a wooded area of French infantry, but progress was halted abruptly when the French, led in person by Baron Maucune, rallied strongly and pushed the Allies back again. This counter-attack was so vigorous, and for a while so successful, that at one stage it was difficult to see which army was the attacker, but – once again – the unsung heroes of Eustace’s Chasseurs Britanniques held things together, established themselves in one of the disputed woods and allowed time for the reserves to come up. There was some frenzied cavalry action on this flank at this point – the Duke of Brunswick-Oels’ Hussars performing in outstanding fashion, defeating both the 14e Chasseurs a Cheval and the Lanciers de la Vistule, who were routed very quickly – admittedly General Cotton was present in person, [and he brought a fine Cavalry Charge card with him].

Once again, the cavalry conflicts did little but wipe out most of the cavalry [mental note: I really must try to have a solo wargame some time which does not involve so much pointless slaughter in the cavalry]. However, the combined Portuguese cavalry unit did well to force one of the battalions of the 82e Ligne into square, a situation from which they were chased by the combined fire of Ross’ Troop of the RHA and a battalion of the 95th Rifles.

At this point, as a result of artillery fire on the advancing British, and of the cavalry actions on the flanks, the French held a 7:2 lead in Victory Banners, a situation which did not really reflect the balance of advantage. The French were defending stoutly, and Clauzel was generally successful in pulling tired units out of the firing line and bringing in fresh ones, but – despite his apparent advantage in Victory Banners – he now had many units which were reduced to a single base/block, and were no longer able to contribute to the battle. If the Allies could avoid suffering the critical 10th Banner, they had enough troops to win the day.

In the end, the result was (in boxing terms) a points win. The Allies never did roll over the French line, nor break into Carpio village – as the attack developed, the Victory Banners score came to 8-all, then 9:8 to the Allies as a battery was put out of action, then 9-all as the French replied in kind, and silenced MacDonald’s RHA troop. Then the last of Montfort’s battalions on the right were broken by the Allied fire, and it was 10:9 to Aigburth. Rather closer than he would have hoped for, but a clear enough win in the end.

Clauzel withdrew in good order, the 3 battalions of the 15e Ligne determinedly holding the village to cover the retreat, but his lack of cavalry meant that most of the wounded had to be left on the field, and there was an element of panic among the troops as they fell back – leaving the fortress of Ciudad Rodrigo exposed and heading to join with Jourdan’s forces at Salamanca.

General de Brigade Berlier, commanding Clauzel’s Divn on the day, was seriously wounded late in the day, and  General de Division Maucune was struck by a canister ball while at the head of the 86e Ligne, and he died within minutes.

The Earl of Aigburth was clearly elated at the end of the action, but was shaking with fatigue. The Portuguese cavalry, the KGL heavy dragoons and the heroic Brunswick Hussars were dispatched to keep the retiring French moving, and to assess the situation at Ciudad Rodrigo.
    
OOBs

French Force – Gen de Divn Bertrand, Baron Clauzel

2nd Divn, Armée de Portugal (Gen de Bde Berlier, acting)
Bde Berlier (Col. De Conchy) – 25e Leger & 27e Ligne [3 bns]
Bde Pinoteau – 50e & 59e Ligne [4]
15/3e Art a Pied (Capt. Pajot)

5th Divn, Armée de Portugal (Gen de Divn Antoine-Louis Popon, Baron Maucune)
Bde Arnauld – 15e & 66e Ligne [4 Bns]
Bde Montfort – 82e & 86e Ligne [3]
11/8e Art a Pied (Capt. Genta)

Cavalry
Bde Col. Picquet – 6e Dragons & 1er Dragons Provisoirs (4e & 11e) [6 Sqns]
Bde Treillard – 14e Chasseurs, 7e Chev-Lanc (Vistule), Dragoni Napoleone [9 Sqns]

Reserve Artillery
10/3e & 19/3e Art a Pied (Capts. Dyvincourt & Gariel)

Total force engaged approx 13550 men with 32 guns. Loss approx 3200 infantry, 875 cavalry and 10 guns. Gen. Berlier was severely wounded, though he is expected to recover. General Maucune was killed leading his Division.

Allied Force – General the Earl of Aigburth

Third Divn (Maj.Gen Sir Thomas Picton)
Col. Wallace’s Bde – 1/45th, 74th & 1/88th Ft + 3 coys 5/60th
Col. J Campbell’s Bde – 2/5th, 2/83rd & 94th Ft
Palmeirim’s Bde – 9th & 21st Ptgse + 11th Cacadores [5 Bns total]
10/9th Bn Royal Artillery (Maj. Douglas)

Seventh Divn (Maj.Gen JHK Von Bernewitz, acting)
Col. Halkett’s Bde – combined Lt Bn (1st & 2nd Lt Bns KGL & 68th Ft)
Von Bernewitz’ Bde (Col. Eustace) – Chasseurs Britanniques & Tomar Militia Bn (attached)
Troop E, RHA (Capt. MacDonald)

Light Divn (Maj.Gen Karl, Baron Von Alten)
Col. Beckwith’s Bde – 1/43rd, 1/95th & 3/95th + 3rd Cacadores
Vandeleur’s Bde – 1/52nd & 2/95th + 1st Cacadores
Troop I, RHA (Maj. Ross)

Cavalry (Lt.Gen Sir Stapleton Cotton)
                Long’s Bde – 3rd Dgns, 5th Dgn Gds [6 Sqns]
                Viktor Von Alten’s Bde – 1st Hussars KGL, Brunswick-Oels Hussars [6]
                Provisional Bde (Col. De Jonquières) – 1st Dgns KGL, Prov Ptgse Cav (dets 1st & 11th) [6]
Troop A, RHA (Maj. Bull)

Total force engaged, approx 16600 men with 22 guns. Total loss approx 1100 infantry, 725 cavalry and 4 guns disabled.

Detail losses:

French – 1/27 (-3 blocks), 2/27 (-1), 2/50, 3/50, 4/66 (-2 each), 15/3 Art a Pied (-1), Arnauld’s tirailleur bn, 5/82 (-2 each), 1/86, 2/86 (-1 each), 6e Dragons (-2), 11e Dragons (-1), 10/3 Art a Pied (-3), 4e Dragons, 14e Ch-a-Ch (-1 each), Lanciers de la Vistule (-2)

Anglo-Portuguese – Wallace’s combined lt.coys (-2), 5/60th (-1), Troop ‘E’ RHA (-2), 1/95th (-1), 1st Cac (-2), 1/52nd, 2/95th (-1 each), 3rd Dgns (-3), 5th Dgn Gds (-1), KGL Hussars (-1)


General view at the start, from the South-East (behind the French left)

Clauzel's position, from his left - Picquet's dragoons in the foreground

Treillard's light cavalry, on the other flank, with the Vistula Legion
Lancers in evidence - they did not have a good day  

Hanging about - some of Picton's troops

First time in action since the previous century - the Earl of
Aigburth watches anxiously

State of the Art - rifles and horse artillery - slow going, though

95th Rifles - the Qualiticast Battalion

Cotton supervising the Riflemen clearing the woods...

...with the odd setback

Fine fellows all - the Chasseurs Britanniques, who have done very well
throughout the campaign

Assault Center - and about time too

The Brunswick Hussars upset some elite opposition.
Bearing in mind his fondness for a bet, we can only hope
the Earl had some money on this one


With everything updated for the battle, here are the returns and the map for 21st June 1812 (Week 22)




Monday, 27 August 2012

Solo Campaign - Week 22

Iglesia Parroquial de la Asuncion, at Carpio, which was used as
a French field hospital during the battle on 18th June 1812

Well, it's possibly going to end in tears, but General Tarleton is going for it in style. He has entered Spain, and is attacking Clauzel's force near the village of Carpio, not far from Fuentes de Onoro. I hope to fight the actual battle next weekend, so will produce the necessary map and returns after that, along with the batrep, of course.

Week 22

Random Events and Strategic Notes
Completely coincidentally, but appropriately, the Earl of Aigburth (Tarleton) has been given official orders to adopt a much more aggressive strategy [than his predecessor].

The Central Junta has now made a formal request that Wellington might be seconded to the Spanish service. The exact nature of the role he could play is unclear. There is a theory that aid for the Spanish army in the form of money and equipment would be more readily available if Wellington were actively involved.

Housekeeping
The 3D3 activation throws give both the Allies and the French 3 – a remarkable thing to witness! Since they moved first last week, the French take the option to do so again.

Moves

French (3 allowed)
1 – N (Marmont) marches from Zamora to Leon
2 – E (Abbé, with Rabbe’s bde of his own Division of the Armée du Nord) marches from Tudela to Zaragoza...
3 – ...and G (Lacharrue’s bde of the same Divn) marches from Sadaba to Zaragoza, thus threatening Morillo’s Spanish force
[Intelligence step –
  • no scouting orders]
Allies (3 allowed)
1 – Sp C (Morillo) retreats from Zaragoza back to Alcaniz. Since the advancing French force has no cavalry, his retreat is not hindered.
2 – D (Framlingham, with the Allied siege train) marches from Elvas, across the Tajo to Abrantes. This is a difficult (brown) road, so a test is required:
2D3 = 4 +2 (Framlingham’s rating) -1 (brown road) = 5   - march is completed with no problems
3 – A (Aigburth, with the Anglo-Portuguese 3rd, 7th and Light Divns) advances over the border into Spain, from Almeida to the Ciudad Rodrigo area, where he attacks Clauzel’s portion of the Armée de Portugal
[Intelligence step -
  • no scouting orders]
Supplies and Demoralisation
All units are in supply. No-one is Demoralised.

Contacts
The Earl of Aigburth, directed to take the offensive, and wishing to set up an attack on Ciudad Rodrigo before the French could complete their repairs to the badly damaged defences, led his force which was at Almeida over the border into Spain, towards Ciudad Rodrigo. This force consisted of The Allied Third, Seventh and Light Divns, with three attached cavalry brigades – a total of approx 16600 men. On the night of Tuesday 16th June the army halted near the old battlefield of Fuentes de Onoro, which was hailed as an omen of coming victory by the troops.

Clauzel

The area ahead was occupied by Bertrand Clauzel, who had his own and Maucune’s Divisions of the Armée de Portugal, plus cavalry, and could field approx 13500, with something of a superiority in artillery. Clauzel was surprised by the advance – largely because a lack of orders [as a result of the dreadful Activation dice roll!] had not allowed for any scouting patrols to check the border – and he was further handicapped in that his troops were spread over a wide area to secure adequate quartering in the poor countryside. By the time the presence of the Allied troops was reported, there was a further delay while Clauzel collected together his force, which allowed Aigburth to effect a daring crossing of the little Rivera de Azaba (a tributary of the Agueda) during the night of Wednesday 17th.

The armies met in the early morning of Thursday 18th June, in an area of poor but fairly level farmland. Clauzel, obliged to stand his ground to protect Ciudad Rodrigo, placed the centre of his line in the village of Carpio de Azaba, which was to give its name to the battle fought on that day.

Engineering at Ciudad Rodrigo
Each battalion present with the garrison rolls 1D6 each week, giving 4D6 – every 6 rolled adds 1 to the Fortress Value, which is currently 3 – aiming to be repaired to a full value of 6.  This week, the dice come up 6 4 4 3, so the Fortress Value regains a further 1, becoming 4.

Monday, 13 August 2012

Solo Campaign - Weeks 20 & 21

The Earl of Aigburth - a portrait painted by his wife, showing him in
the ancient regalia appropriate to his position as Governor of
Berwick on Tweed

There's been a bit of a delay, with holidays and a computer problem and a few other distractions, but here are the next two weeks of the Peninsular War campaign. Wellington has now been notified of the change of command, and his successor, the Earl of Aigburth (that's Tarleton to you and me) is at Porto, and  will arrive at Almeida to review his army in a week or so.

Following on from the hectic activity of the end of May, these two weeks have been spent resting and re-shuffling the armies. The French have now withdrawn from Portugal, though they now hold the fortress of Ciudad Rodrigo, which they are repairing.

There is a possibility that the Spanish Supreme Junta may request that the British Army second Wellington to the Spanish service - but this may just be a mischievous rumour.


Week 20

Random Events and Strategic Notes
Wellington is still not aware that he is to be replaced by the Earl of Aigburth, and so continues to command in the field.

After the fighting at the end of May, both armies require rest and some re-organisation.

Housekeeping
Following General de Divn Nicolas Guye’s wound at Balsa, General Casapalacios commands Guye’s Divn of the Armée du Centre, and Casapalacios’ own brigade of Bonapartist Spanish line troops is temporarily commanded by Col. Hugo of the Regt Royal-Etranger.

Following the death of the Earl of Dalhousie at Almeida, Maj-Gen Von Bernewitz has temporary command of the Anglo-Portuguese Seventh Divn, and Von Bernewitz’s own brigade is temporarily commanded by Lt.Col Eustace of the Chasseurs Britanniques.

The 3D3 activation throws give Allies 4, French 5 – French elect to move first.

Moves

French (5 allowed)
1 – 3 Bns of H (Chassé) leave Ciudad Rodrigo garrison and join up with Jourdan’s Group K...
2 – ...leaving behind the battalion of the Regt de Prusse, to be joined by Col D’Orsay (3 bns of 122e Ligne – Group C), who marches from Salamanca to become new garrison
3 – O (Clausel) and I (Maucune) join at Ciudad Rodrigo to become new Group I, under command of Clauzel...
4 – ...and they rest for a week
5 – N (Marmont, at Orense) rests for a week
 [Intelligence step –
  • no scouting orders]
Allies (4 allowed)
1 – A (Wellington, at Almeida) rests
2 – B (Graham, at Braga) rests
3 – C (Von Alten, at Almeida) rests
4 – Sp B (España, at Braga) rests
 [Intelligence step -
  • no scouting orders]

Supplies and Demoralisation
All units are in supply. No-one is Demoralised.

Contacts
None

Engineering at Ciudad Rodrigo
Each battalion present with the garrison rolls 1D6 each week, giving 4D6 – every 6 rolled adds 1 to the Fortress Value, which is currently 2 – aiming to be repaired to a full value of 6.  This week, the dice come up 5 4 3 2, so the Fortress Value remains 2. Not good enough...


Week 21

Random Events and Strategic Notes
The Earl of Aigburth has arrived at Porto, and will join the Allied HQ at Almeida next week.

The main priority for both armies is re-organisation – Jourdan’s Armée du Centre, for example, currently has no cavalry at all.

It is extremely unsatisfactory for the Spanish Central Junta to have España’s part of their 3rd Army serving in Portugal, so it is a priority for the Allies to move him back into Spain as soon as is practicable.

The Central Junta is also debating whether to request that Wellington be seconded to the Spanish service, if he is not required for the British...

Housekeeping
This is the week ending closest to the 15th of the month, so replacements, reinforcements and returns from hospital are added to the returns for all armies.

Details of additions (in CCN "blocks"):
French – 2/25L (+2 blocks), 3/25L (+3), 2/59, 5/82, 6 Dr, 11 Dr, Regt de Francfort, Neuenstein’s Tirailleur Bn, 1/It 2L, 2/3 It, 2/5 It, 1/69, 2/76 (all +1), 3 Huss (+2), 1/Gd Gren, 1/Gd Fus, 2/Gd Fus, 13 Cuir (all +1) – total additions approx 3400 infantry, 600 cavalry
Allies – 1/21 Ptgse, 68th (each +1), Chass Brit, 1 Dr KGL (each +2), 1 Ptgse Cav, 11 Ptgse Cav, Bull’s Troop RHA (all +1), 1/Coldstreams (+2), 2/24 (+1), 2/KGL (+2), Gardner’s Bty RA, 1/43rd, 3/95th (all +1), 1 Cac, 2/95th (each +2), Ross’ Troop RHA, 1/36th, 1st Sevilla (all +1), 1.Lanc de Castilla (+2), 2.Lanc de Castilla (+1) – total additions approx 3400 infantry, 840 cavalry, 6 guns.

The 3D3 activation throws give Allies 4, French 8 – French elect to move first.

Moves

French (8 allowed)
1 – K (Jourdan) marches from Ciudad Rodrigo to Salamanca
2 – N (Marmont) marches from Orense over the hills to Zamora. Since this is a difficult road, a test is required:
2D3 = 4 +3 (Marmont’s rating) -1 (brown road) = 6   - march is completed with no problems
3 – Marmont detaches Maupoint, with the cavalry of the Armée du Nord...
4 – ...who march to Salamanca...
5 – ...and join Jourdan (K)
[Intelligence step –
  • no scouting orders]
Allies (4 allowed)
1 – A (Aigburth, at Almeida) absorbs C (Von Alten, at Almeida)
2 – Sp B (España) marches from Braga to Orense. Since this is a difficult road, a test is required:
2D3 = 5 +2 (España’s rating) -1 (brown road) = 6   - march is completed with no problems
3 – E (Clinton) marches from Porto to Braga. Since this is a difficult road, a test is required:
2D3 = 4 +2 (Clinton’s rating) -1 (brown road) = 5   - march is completed with no problems
4 – E (Clinton) merges into B (Graham) at Braga
 [Intelligence step -
  • no scouting orders]

Supplies and Demoralisation
All units are in supply. No-one is Demoralised.

Contacts
None

Engineering at Ciudad Rodrigo
Each battalion present with the garrison rolls 1D6 each week, giving 4D6 – every 6 rolled adds 1 to the Fortress Value, which is currently 2 – aiming to be repaired to a full value of 6.  This week, the dice come up 6 5 5 3, so the Fortress Value regains a further 1, becoming 3. 



Monday, 16 July 2012

Solo Campaign - ...and his Nephew


Now ready for The Cupboard, the Earl is joined by his ADC.

Captain John Edward Falconer, of Rufford, Lancashire, is the Earl's nephew. 22 years of age, he recently exchanged into the 4th Regt of Foot (The King's Own). He is described as "a flawless horseman, and exceeding polite" by his former regiment, and expresses himself delighted to be appointed to support the Earl's new adventure. The Earl's only concern over the arrangement (allegedly) is that, at 6 feet 4 inches, young Falconer is almost exactly a foot taller than him.

To make sure there is no confusion, the gaffer is on the right, the gopher on the left. I knew that frisky horse for Tarleton was a mistake.

Our family holiday starts in a few days, so it will be a week or two before these gentlemen are seen in action.

Sunday, 15 July 2012

Solo Campaign - The Earl of Aigburth

Still on the milk bottle top, and with his varnish still a little too bright, here is the new C-in-C of the Anglo-Portuguese army. May I introduce General Sir Banastre Tarleton, Earl of Aigburth, more or less ready to join his troops in Portugal.



You see him mounted on his favourite horse, Philadelphia, and dressed as Colonel-in-Chief of his beloved 21st (Yorkshire) Light Dragoons. Yes - the hat - had to be.

The 21st, of course, are currently in South Africa, not in the Peninsula at all, and experts might observe that in 1808 the regiment's facings were changed to pink - ah well - according to my trusty Franklin, the new facings were not well received, and the regiment continued to wear its pre-1808 yellow facings until the new (French-style) uniforms were received in 1814, at which point the facings became black.

So there you have it.

He has still to be joined by his ADC - Captain JE Falconer of the 4th Foot, who is, in fact, his nephew (being his sister Bridget's boy - I hope you are taking notes). The family were very keen that Falconer serve in this capacity, though who is going to look after whom is a matter of debate. The Captain is on another bottle top, and will be along shortly.

If anyone cares, the figure of Tarleton is what as a boy I would have called a bitza (bitza this, bitza that). He started life as a Minifigs S-Range figure of Eugene de Beauharnais, but has a new head (from a NapoleoN light dragoon officer) and a horse supplied by Art Miniaturen.

In his baggage for his voyage to Lisbon is a letter for the Quartermaster General which contains the following passage:

It is my intention to leave responsibility for the whereabouts of individual mules and supply wagons in the hands of the QMG's staff. I intend to focus primarily on the disposition of the fighting army. I should not express a view on whether this will be a change of recent practice, but this is my aim.  


Thursday, 5 July 2012

Solo Campaign - The Battle of Balsa


The Battle of Balsa, 30th May 1812

General view of the battlefield, from the North-West - the French are on
the left of the picture, with the afrancesado Spanish in the foreground.
The crescent-shaped ridge is clearly visible

A combined Anglo-Spanish force, under the command of Sir Thomas Graham, had been left as a rearguard in Northern Portugal, to protect Wellington’s main force (engaged in relieving Almeida from the risk of a siege) from Marmont’s army.

Graham had the full support of a portion of the Spanish 3rd Army, under the command of the Conde de Espana, and he selected a strong defensive position not far from Vila Real, on a crescent shaped ridge overlooking a flat river valley in which lies the Castelo de Balsa, the stately home of the Conde de Vilaverde. The Spanish troops available were in good order and condition, but the troops of his own British First Division were somewhat reduced by recent fighting – accordingly he merged the two battalions of Foot Guards into a single strong battalion, and split Major Gardiner’s depleted battery into two units of two guns each, which were placed in two earthworks constructed in the only two gullies which penetrated the main line of the ridge. The Avila Volunteer battery was placed on the hill between these two small redoubts – some concern was expressed over putting non-regular gunners in such a prominent position, but in fact they performed well – their shooting was not wonderful, but they remained solidly in position.

[CCN rules were used – 5 cards each, French move first, 7 Victory Banners required for victory – the French had available two bonus Banners – one if the British were evicted from the Castelo, and one if the French had any infantry over the crest of the ridge.]

Graham deployed his British troops on the left of his curved line, with the 2/24th positioned in the Castelo and its grounds – their aim being to delay the French as much as possible in this area.

On the Allied right, the Spanish troops took station, with the volunteer infantry in a reserve position behind the front line. The two Castilla light infantry units were placed in woods at the foot of the ridge.

Marmont had a considerable superiority in cavalry and – since the terrain was not well suited for cavalry operations – Maupoint’s 5 cavalry regiments from the Armee du Nord were detached and kept in the rear. The afrancesado Spanish troops were concentrated on the right, opposite the British units, while Foy’s French division, consisting of some fairly weak veteran battalions but with plentiful cavalry support, took station on the left, opposite Espana’s Spanish troops. Marmont’s strategy was to demonstrate against the British troops with his own Spaniards, and to assault the less steady Spanish nationalist army with his French veterans.

The action started with much artillery activity [both Bombard cards were played very early, and at one point the Allies replied to a Bombard with a Counter Attack card, which replicated the preceding Bombard]. The French avoided the Allied centre, which was very strong, and featured much of the artillery. Foy’s attack was preceded by two horse batteries, which advanced in gallant style but failed to hit anything worthwhile for most of the afternoon.

The King’s Guard, under Nicolas Guye, came on splendidly on the French right, captured the Castelo quickly and efficiently, and chased some Spanish light troops out of the woods in front of the left end of the ridge.

Foy’s attack was faced by unexpectedly determined fire from the Spanish army, and gradually ran out of momentum and men – a situation which was not helped by the loss of one of his horse batteries and the (usual) pointless expenditure of the supporting light cavalry, for whom Montbrun spotted a couple of non-existent opportunities to turn the battle.

As Foy ground to a halt, on the other flank the King’s Guard were routed from the woods, and finally broken by the heavy musket fire of the 42nd Foot and the KGL infantry. As the grenadiers of the Guard broke, Guye, who had performed well beyond expectation throughout the day, was struck down by a ball, and carried from the field. At this point the Victory Banners count was 7-5 in favour of the Allies, and Graham had won.

As the result was a Marginal Victory, and since the French had a large superiority of cavalry, both sides recovered a good portion of their battlefield missing and wounded, and the French retired without further loss.   

OOBs

French Force – Marechal d’Empire Auguste Louis Viesse de Marmont

1st Divn, Armee de Portugal (Gen de Divn Maximilien Sebastien, Comte Foy)
Bde Chemineau – 6e Leger & 69e Ligne (4 bns)
Bde Desgraviers – 39e & 76e Ligne (5)
3/2e Art a Cheval (Capt. Guerrier)
6/4e Art a Pied (From reserve - Capt. Braty)

Heavy Cavalry (Gen de Divn Cavrois)
Brigade Boyer - 15e & 25e Dragons (4 Sqns)
5/5e Art a Cheval (Capt. Graillat)

Light Cavalry (Gen de Divn Montbrun)
                Brigade Curto – 3e Hussards & 22e Chasseurs (6)
                Brigade Col. Vial – 13e & 26e Chasseurs (6)

1st Divn, Armee du Centre (Gen de Divn Nicolas Guye)
Brigade Merlin – King Joseph’s Guard (5 Bns)
Brigade Casapalacios – 1e (Castille) Leger, 2e (Toledo) Ligne, Royal-Etranger (4)
Art a Cheval, Garde Royale (Capt. Desert)

Total force engaged approx 15680 men with 26 guns. Loss approx 3950 men and 6 guns; Gen Guye of the King’s Guard received a serious, but non-life-threatening wound.

Anglo-Portuguese Force – Lt.Gen Sir Thomas Graham

First Divn (Maj.Gen Henry Campbell - acting)
H Campbell’s Bde – combined Foot Guards Bn
Blantyre’s Bde – 2/24th, 1/42nd, 2/58th & 1/79th Ft
Von Loew’s Bde – 1st, 2nd & 5th Line Bns KGL
9th Coy, 8th Bn Royal Artillery (Maj. Gardiner)

Spanish Force – Genl. Carlos, Conde De Espana
               
De Espana’s Divn, Spanish 3rd Army
                Godia’s Bde – 2. Princesa & Tir de Castilla
                Truxillo’s Bde – 1. Sevilla, 2. Jaen & Caz de Castilla
                Foot Battery (Capt Herrera)

Provincial Bde (Col. Julian Sanchez)
                Zamora & Avila Vol Bns
                Foot Battery (?)
                1. & 2. Lanceros de Castilla (6 Sqns)

Total force engaged, approx 13420 men with 14 guns. Loss approx 2320 men, and 5 of the Spanish guns were disabled by enemy fire.

Detail losses:

French – 2/69, 2/39 (-3 blocks each), 2/76, 3/2e Art a Cheval (-2 each), 5/53 Art a Cheval (-1), 3 Huss, 1/Gd Grenadiers (-3 each), 1/Gd Fusiliers (-4), 2/Gd Fusiliers (-2), 2nd Spanish Line, Gd Horse Battery (-1 each)

Anglo-Portuguese – 2/24th, 2nd Line Bn KGL (-2 each)

Spanish – 2. Princesa (-1), 1. Sevilla (-2), Caz de Castilla (-1), Herrera’s Foot Battery (-2), 1. Lanceros de Castilla (-3), 2. Lanceros de Castilla (-1)

The Pictures (Nick wasn't present for this one, so the standard of photography has dipped a bit)

The 2/24th Foot at the Castelo

Spanish troops on the Allied right

Graham set up his units carefully, with the reserve line held back to
allow the front line room to manoeuvre (or run away)

Old School Bellona earthworks - how cool is that?

Put that man on a charge - one whiff of a Cavalry Charge command card
and Montbrun is off like a madman...

This is where it comes to grief - Montbrun's flashy attack, with
Leadership bonus, is stimied by a First Strike card played by the
Allies, and his hussars are in serious trouble...

Command Cards again - the 42nd Highlanders and a KGL battalion,
with bonus shooting dice because of a Leadership card and the presence
of Generals Loew and Blantyre, put paid to the King's Guard grenadiers
and Nicolas Guye, and that's 7 Banners - thank you and goodnight...

The high water mark - this is as far as Foy's attack got - he
was running out of men

The Position at 31st May 1812

A Footnote on CCN Command Cards

A couple of comments on recent posts have suggested that the Command Cards in Command & Colors, Battle Cry, Memoir 44 and kindred games are a weakness, and I’ve had a couple of emails to the same effect – i.e. it’s difficult to get any decent movement of your army when the cards limit you to moving in dribbles – two here, one there and so on. I am happy to accept that people have to get what they want out of their games, but I’m pretty certain that I disagree with this particular point.

This week I have fought two battles which were pretty large by most standards – a couple of divisions a side, and were certainly large for CCN. The cards kept the movement restricted to small groups of units, admittedly, but the turns rotate at an unprecedented speed, and the gamer has the advantage that he can focus on the army in detail – something like the old proverb about the wisdom of eating an elephant one mouthful at a time.

No swimming of the head, no need to go check your email while your opponent thinks about his move, and then ask him to explain what happened – the game goes tika taka, to borrow a current buzz phrase. It moves in small steps, but very quickly – you can see it develop.

Tuesday, 3 July 2012

Solo Campaign - The Battle of Almeida


The Battle of Almeida, 28th May 1812

Part of the fortress of Almeida - stocked for a siege?

The Earl of Wellington, with the Third and Seventh Divns of the Anglo-Portuguese army, arrived at the approach to the fortress of Almeida at around 10am on 28th May, on an overcast morning. He also had an improvised brigade of cavalry, assembled from the remains of the two regiments of KGL heavy dragoons (now commanded by Col. de Jonquieres) and of Otway’s Portuguese cavalry brigade. Karl von Alten, with the Allied Light Divn and his brother’s brigade of light cavalry, was on the march to join him from the South West, and was expected any time after midday.

He was confronted by Clauzel’s Divn of the Armee de Portugal, with a small force of attached dragoons and a useful proportion of the army’s reserve artillery. Clauzel also was expecting reinforcements, since Maucune, with his division and a mixed force of cavalry under Treillard, was marching from Ciudad Rodrigo, and was also expected sometime after noon.

Clauzel had been detailed to mask the fortress of Almeida, in preparation for the arrival of Marshal Jourdan with a full besieging army, and he was now driven in near to the walls, which could bring two half-batteries of Portuguese Artillery to bear on his force if they came too close. Clauzel was careful to deploy out of range of the bastions where these garrison guns were placed.

[The reinforcements of Maucune and  Von Alten started off-table – after Turn 5, a dice roll of 6 (for each army) would announce the arrival of the extra troops – Von Alten on Wellington’s right, Maucune behind Clausel’s right-centre. Units could be called on to the table as Command Cards allowed, and Leaders would arrive attached to units. The Allies had first move throughout, 5 cards each, and 9 Victory Banners to decide things.]

The area surrounding the fortress is fairly barren, and has been systematically cleared of timber over the years. There were some small ridges approximately a mile from the walls, and a cluster of buildings at the deserted seminary of Las Natillas, which was the scene of bitter fighting during the early part of the day.

Aware of the need to press on, Wellington attacked Clauzel’s left and front with Picton’s Third Divn, who became badly bogged down in attempting to dislodge the formidable 3/25e Leger from the seminary. The French troops maintained a remarkable rate and accuracy of fire, and Picton’s men suffered badly for a while.

On the left, Wellington sent Cotton with some of the cavalry and the Seventh Divn, to advance close in to the walls of the fortress, under cover of the guns, in an attempt to turn Clauzel’s right.

The action was intense throughout this period – both sides suffering heavy losses, and with no obvious superiority emerging. The French refused to commit their usual mistake of being drawn from their defensive position, and for a while they had  a 2-0 lead in Victory Banners, but thereafter there was never a difference greater than 1 between the sides, until the very end.

The Light Divn duly arrived at 12:30, and promptly cleared the defenders out of the seminary, and the attack on the main French position proceeded in rather confused fashion, troops being thrown in as they arrived – Wellington suffered somewhat from getting most of his horse artillery (with which he was well supplied, and which should have been invaluable in the assault) stuck behind the infantry.

On the Allied left, Cotton’s outflanking move went fairly well and his cavalry had some early success, which was subsequently wasted as the squadrons (inevitably) pushed too far and were lost. Clauzel spent an anxious couple of hours waiting for Maucune’s troops to arrive, and they eventually showed up around 2pm [taking excellent advantage of a Forced March card to get all the infantry on to the field very quickly], pushing back Cotton’s men.

Still the result was very much in the balance, and the Victory Banners score reached 7-7. Around this time (about 4pm), Treillard’s cavalry, who had arrived with Maucune, caused some panic among the Seventh Divn, but were bravely resisted by the 1st Light Bn of the KGL, who formed square and held their ground, despite heavy musketry which the French brought to bear on them. The Earl of Dalhousie, arrived in the Peninsula within the last few weeks to take command of the Seventh Divn, was mortally wounded in this square. [8-all at this point...]

By this stage, Treillard’s men had become rather casual about the guns on the walls of Almeida, which had failed to hit anything all day, and approached too closely as they came in to finish off the KGL square. The Allies played a Bombard card, which gives bonus dice to any artillery in action, and the Almeida gunners finally produced a show-closing couple of volleys, which wrecked the 4e Dragons and wounded Treillard himself before the cavalry could contact the square. One Victory Banner each for the loss of the cavalry unit and the Leader – the Allies had won by 10-8! An unexpected way to end, but the French had had enough – since the victory was marginal, they retired in good order towards Ciudad Rodrigo, using their fresh cavalry (in particular the Lanciers de la Vistule and the 14e Chasseurs a Cheval) to cover the retreat. There would be no siege at Almeida for the time being.

Though he did not know it at the time, this was to be Wellington’s last victory in the Peninsula, since he had [wait for it...] been given the boot by the British parliament.
    
OOBs

French Force – Gen de Divn Bertrand, Baron Clauzel

Clauzel’s (2nd) Divn, Armee de Portugal
Bde Berlier – 25e Leger & 27e Ligne (4 bns)
Bde Pinoteau – 50e & 59e Ligne (5)
15/3e Art a Pied (Capt. Pajot)
10/3e & 19/3e Art a Pied (From reserve - Capts. Dyvincourt & Gariel)

Attached cavalry (Col. Picquet) – 6e & 11e Dragons (4 Sqns)

Arrived 2pm:
5th Divn, Armee de Portugal (Gen de Divn Antoine-Louis Popon, Baron Maucune)
Bde Arnauld – 15e & 66e Ligne (4 Bns)
Bde Montfort – 82e & 86e Ligne (4)
11/8e Art a Pied (Capt. Genta)

Brigade Treillard – 4e Dragons, 14e Chasseurs, 7e Chev-Lanc (Vistule), Dragoni Napoleone (12 Sqns)

Total force engaged approx 15000 men with 32 guns. Loss approx 3765 men – Gen Treillard slightly wounded, Col Picquet unhorsed but only shaken.

Allied Force – Lt.Gen Sir Arthur, Earl Wellington

Third Divn (Maj.Gen Sir Thomas Picton)
Col. Wallace’s Bde – 1/45th, 74th & 1/88th Ft + 3 coys 5/60th
Col. J Campbell’s Bde – 2/5th, 2/83rd & 94th Ft
Palmeirim’s Bde – 9th & 21st Ptgse + 11th Cacadores (5 Bns total)
10/9th Bn Royal Artillery (Maj. Douglas)

Seventh Divn (Maj.Gen Earl of Dalhousie)
Col. Halkett’s Bde – 1st & 2nd Lt Bns KGL
Von Bernewitz’ Bde – combined Lt Bn (51st & 68th Ft) + Chasseurs Britanniques
Troop E, RHA (Capt. MacDonald)

Attached cavalry (Lt.Gen Sir Stapleton Cotton) – provisional units of KGL & Ptgse dragoons
Troop A, RHA (Maj. Bull)

Arrived approx 12:30pm:
Light Divn (Maj.Gen Karl, Baron Von Alten)
Col. Beckwith’s Bde – 1/43rd & 1/95th + 1st Cacadores
Vandeleur’s Bde – 1/52nd & 2/95th + 3rd Cacadores
Troop I, RHA (Maj. Ross)
attached: Thomar Militia Bn

Viktor Von Alten’s Bde – 1st Hussars KGL, Brunswick-Oels Hussars

Total force engaged, approx 17200 men with 20 guns, plus two half-batteries of the 4th Portuguese Artillery Regt, who provided supporting fire from the walls of Almeida. Total loss approx 3300 men; Maj.Gen The Earl of Dalhousie received a mortal wound from a musket ball and died during the night.

Detail losses:

French – 1/25L, 2/25L (-2 blocks each), 3/25L (-4), 2/27, Berlier’s Tirailleur Bn, 1/50 (-1 each), 6e Dragons (-1), 11e Dragons (-2), 5/82 (-1), 2/86 (-2), 4e Dragons (-2)

Anglo-Portuguese – 1/45th, 5/60th, 2/5th (-1 each), 94th (-2), 1st Lt Bn KGL (-1), 51st (-2), 68th, 1st KGL Dgns, 2nd KGL Dgns, 1st Ptgse Cav, 11th Ptgse Cav (-1 each), 1st Cacadores (-2), 1/52nd (-1), 2/95th (-2).

The Pictures (as ever, my thanks to my son Nick for his photography)

The Earl's final appearance

Clauzel deploys his troops well away from the fortress guns

The 3rd battalion of the 25e Leger - determined defence

The joy of Command Cards - Cotton (in the silly red uniform)
finds that his provisional Portuguese cavalry are short of something,
and have to go back - not sure what it was, but it was all very embarrassing...

Clauzel showing some impatience when the dice which is supposed to cue the
arrival of his reinforcements refuses to produce a 6

Portuguese artillery and militia on the San Pedro bastion

Maucune - brave but not beautiful

MacDonald's Troop, RHA - one of the few artillery units
which performed well

French reinforcements stream onto the field in the background

The square of the 1st Lt Bn KGL - in reality, of course, Dalhousie
should have been inside the thing, but it didn't help him anyway


Friday, 29 June 2012

Solo Campaign - Week 19

If You Can't Fight, Wear a Big Hat


Well, much to my surprise, the poll returned General Banastre Tarleton as the replacement for the unfortunate Earl Wellington. My personal vote was for Sir David Baird, but it became obvious very early that he was not in the running, and I became so convinced that Rowland Hill (the conservative historian's choice) would get the nod that I have prepared and undercoated a 20mm Minifigs OPC mounted Hill ready for the job.

I then took my eye off the ball for a few days and - crikey - Tarleton it is. Righto - I'm happy to go with that. If we are to invent our own history, then it might as well be fun. As part of my preparation for the handover, I also blew the dust off my unread copy of Wellington's Right Hand, the bio of Hill, and remembered why I had shelved it last time. A good general, Hill, a worthy, God-fearing man and concerned for the well-being of his men, but boring. Really not the sort of cartoon character I need to excite the campaign a bit.

Which leaves me with a slight problem supplying a figure for Tarleton. I could just use the Rowland Hill figure, but I would always know who it was really. Of course, it is more than likely that General Tarleton would make a high-profile return to active command in a smart regulation uniform, but that would also be boring, and fans of his eponymous helmet (I always wanted to use that word in a blog post) would be (literally) crestfallen. I had some wild ideas about getting hold of an AWI British Legion figure, but can't find anything the right size. So I am now thinking that Bloody Ban will wear some appropriate variant on his official uniform as colonel-in-chief of the 21st Light Dragoons - watch for developments...

Very many thanks to everyone who voted - I've never tried a poll before, and it introduced another dimension of variable into the game, for which I am very grateful.

Wellington, of course, doesn't know he's a goner yet, and is likely to go out with a bang, since there are two battles lined up for this campaign week. Just when I am going to get to fight these is uncertain, with holidays looming and a couple of other Real Life issues bubbling away, so the campaign will probably slip a bit further. Hopefully next week - I'll make a note to get them fought next week.

Unless there is a change in fortunes, Tarleton may have no army to command!


The Tarleton helmet, of course, has a great appeal, not least because it was just about impossible to obtain 20mm light dragoons wearing such a thing for a great many years. Elegant, it was (sadly) unpopular with the troops, it was expensive to manufacture, deteriorated in the field, and weighed about half a ton when wet. Smart, though, eh? Here's the nuts-&-bolts report - returns and maps will follow once the battles are done and written up.

Week 19

Random Events
After the British parliament’s decision to remove Wellington from the command of the Anglo-Portuguese forces in the Peninsula, it has been decided to appoint Sir Banastre Tarleton to succeed him.

A veteran of the American War of Independence, now 58, Tarleton is a controversial figure, and a surprise choice. With the rank of full General, he outranks all officers in the Peninsula and is expected to arrive to take up his appointment sometime in June. The powers-that-be [i.e. me] were so confident that Rowland Hill would get the vote that something of a scramble has started to get everything ready. To celebrate his new role – his first field command for over 20 years – Tarleton has also been created Earl of Aigburth by special order of the Prince Regent, a title which comes with an estimated income from the Aigburth and Grassendale estates totalling some 85 pounds per annum.

Wellington is not yet aware of the decision to remove him, so continues to command in the field.

Housekeeping
The 3D3 activation throws give Allies 7, French 6 – Allies elect to move first.

Moves

Allies (7 allowed)
1 – Sp C (Morillo) march from Alcaniz into Zaragoza
2 – Sp E (newly defined group of approx 5000 irregular troops under local leader Saturnino Mira) move from Cuenca to Alarcon
3 – E (Clinton) march from Porto to Coimbra
4 – A (Wellington) splits off Graham with the 1st Division (as new Anglo-Portuguese Group B), and leaves this group at Braga with Sp B (De Espana).
5 – The reduced A then marches to Almeida – since this is a difficult road, the customary test is required:
2D3 = 4 +3 (Wellington’s rating) -1 (brown road) = 6   - march is completed with no problems
...and he moves to attack Clauzel’s force (French O), which is blockading Almeida.
6 – C (Von Alten, at Abrantes) is also ordered to Almeida to support this attack
 [Intelligence step –
  • no scouting orders]

French (6 allowed)
1 – E (Abbé, at Lodosa) marches to Tudela
2 – G (Lacharrue, with the rest of Abbé’s Divn at Roncal) marches to Sadaba – both these moves being to meet the threat of Morillo at Zaragoza
3 – N (Marmont, at Orense) marches over the mountain roads into Portugal, to attack Graham and De Espana at Braga. This march requires a test:
2D3 = 6 +3 (Marmont’s rating) -1 (brown road) = 8   - no problems at all
4 – K (Jourdan, at Ciudad Rodrigo), splits off two new Groups...
5 – H (Chassé’s brigade of Darmagnac’s Divn) is installed as garrison of Ciudad Rodrigo, where they commence work on the repair of the defences, and
6 – I (Maucune, with his own division plus Treillard’s cavalry) marches to Almeida to support Clauzel.
 [Intelligence step -
  • no scouting orders]
Supplies and Demoralisation
All units are in supply. No-one is Demoralised.

Contacts
(1) On Thursday 28th May, Clauzel, whose force is blockading the border fortress of Almeida, is surprised to be attacked from the north by Wellington himself. Clauzel, who has 7500 men, is driven into a position which is within range of some of the guns on the walls of Almeida itself. He has Wellington (12300 men) to the North, Almeida itself to the East, and Karl von Alten (with 4900 men of the Allied Light Division) marching towards him from the South West. Maucune, with a further 7500 men, has been sent to reinforce Clauzel, but will not arrive until a dice roll of 6 on or after turn 5,  at which point the reinforcements will be called onto the field as the Command Cards permit, with Leaders attached to units. This action is to be known to history as the Battle of Almeida.

 (2) Marmont, with a force of approx 17000 men, attacks the combined forces of Graham (with 7500 men) and De Espana (with what is believed to be 5900 regular Spanish troops) on the Northern border of Portugal, south of Orense. The Allies have a strong position in rugged country surrounding the hamlet of Balsa, near Vilaverde. The French advanced guard are in contact with Allied pickets early in the morning of Saturday 30th May. [The required dice roll for co-operation level allows the Spanish troops to integrate fully with Graham’s men]

Engineering at Ciudad Rodrigo
Each battalion present with the garrison roll 1D6 each week, giving 4D6 – every 6 rolled adds 1 to the Fortress Value, which has been reduced from an initial 6 to 1 by the siege.  This week, the dice come up 6 5 4 2, so the Fortress Value becomes 2. Keep digging, messieurs!