Five new regiments of foot arrived back from Lee's House of Painting Miracles - once again, I am humbled by the quality. Thank you, Lee.
Three units of Lowland Covenanters, to help the Parliamentarian cause. These are the regiments of the Earl of Loudon (Glasgow), Colonel James Rae (Edinburgh) and Viscount Maitland (Midlothian), looking suitably belligerent. Shades of Sauchiehall Street on a Saturday night. They will, of course, change their identity as appropriate to fit the scenario.
For the Royalists, there are two new units from the North of England, fighting with the Marquis of Newcastle's whitecoats; here are the regiments of Sir Wm Lambton and Colonel John Lamplugh. Like the Covenanters, these figures are mostly Tumbling Dice, with a few Kennington/SHQ chaps drafted in for a bit of variety. I really like these TD figures, but I have to say I'm getting very fed up with cleaning up and gluing heads, though the results appear worth the effort.
Lastly, here's a fine Puritan preacher, calling down appropriate vengeance (as one does). This is from the old Warrior range - not the present one - and is quite a rarity. I haven't quite decided how to use him yet, but here he is, practising, just in case.
Napoleonic & ECW wargaming, with a load of old Hooptedoodle on this & that
Showing posts with label ECW. Show all posts
Showing posts with label ECW. Show all posts
Friday, 24 January 2014
Friday, 10 January 2014
ECW - in which I almost discuss audiobooks
I like to listen to stuff when I’m driving
– music (a lot), radio (a good bit, though I have to switch off current affairs
phone-ins because they bring on road rage) and increasingly I have a liking for
audio books, which is a fairly new area for me.
My new car will play mp3 files, from CDs or
flash drive cards of any size you like. This is such a boon and such a novelty
that I’m still experimenting with the possibilities. A few months ago I started
downloading promising looking audiobook titles from LibriVox and elsewhere –
sadly, I have found this to be mostly very disappointing.
The idea that you can get a free download
of someone reading a worthwhile book is exciting – the reality is that the actual
reading is done by someone who considers that he has a good speaking voice,
often without very much apparent justification. It’s easy to find fault – if
I’m getting this much entertainment for nothing, you would think, I should just
shut up and make the best of it.
Doesn’t work for me. As a native of Liverpool,
who has lived most of his life in Scotland, I am probably not well placed to
criticize anyone else’s accent, but I am very familiar with the problems of
making myself understood by a (potentially hostile) stranger. A number of these
books are read by someone whose accent I find distracting, and it is
surprisingly common to find mispronounced words; there was one chap whose
speech is punctuated by a strange clicking sound, which I believe may be his
dentures, and it is very common indeed for the reader to demonstrate that he
has little or no understanding of what he is saying – which actually makes it
hard to follow. The funniest audiobook I have is a brave effort by a husband
and wife team who have done a huge job reading one of the better-known 19th
Century works on military strategy; quite a lot of this book makes reference to
French and German place names and people. The couple, between them, do not have
the beginnings of a clue on pronunciation, but compensate enthusiastically by
reading a phonetic English version in a strangulated, “foreign” voice – shades
of Moriarty from the Goon Show – there is a short but distinct pause as they
take a run-up at each fresh challenge.
Reading aloud a text – especially someone
else’s text – so that it is easy to listen to and understand is a tricky
business, and certainly something that I would not attempt – at least not where
anyone could hear me. For a start, a script which is written specifically to be
read out should be written with that in mind – sentences should be reasonably
short and clearly structured, and great swathes of attached clauses,
parentheses and afterthoughts should be avoided. “Fine writing” of the type
promoted at your local night school Creative Writing classes – never use one
adjective if you can use two – is tricky to read aloud. Spoken presentation of a
formal, written piece of prose requires a very great (and rare) skill – that is
why Laurence Olivier and John Gielgud and a few others did such a lot of it. They
were good.
Before I went to visit Chester I downloaded
an excellent podcast about the Siege of Chester, presented by Melvyn Bragg in
his BBC radio series on “Voices of the Powerless” (you can buy it here if you
are interested).
I put it on a CD, for my in-car homework
prior to the Chester trip, and took the opportunity to fill up the rest of the
disc with the mp3 version of an audio CD about the ECW I bought about a year
ago. I hadn’t listened to this before – never got around to it – but it’s
surprising what you can get through on a solo car journey.
Hmmm. I’m not going to spend a lot of time
analysing it, but I did buy the thing so I guess I’m entitled to a view. It
is, again, an enthusiastic, rather amateurish production – well recorded, with
some nice sound effects and some pleasing period music from Packington’s
Pound and others, but heavy going. The producer was also the writer and the
narrator. He pulled out all the stops on the serious writing effort, but left
himself with an almost impossible reading job as a result. The format is a
series of earnest dialogues – mostly with Oliver Cromwell – written in a carefully
hand-polished style and delivered in a clear Luton accent – I found that words
like “troof” and even “nuffink” did little for my listening experience.
Cromwell is asked a load of serious questions, and replies appropriately. It is
not a lot of fun, though the sleeve notes and credits suggest that a fair
amount of fun was had by those recording it. Sir Laurence would have made a
better job of it.
![]() |
| You what, luv? |
In a roundabout way, this leads me back to
what might have been a central theme for this post, if I had thought of it
earlier – what did spoken English sound like during the Civil War? If we had
met Lord Goring and his mates, could we chat with them? What about William Brereton? Or Lettuce Gamul? Would the Voices of the
aforementioned Powerless have meant anything to us? I haven’t been reading ECW
material for long, and when I first started I had major problems with the
spelling and wording of 17th Century texts. Somehow, I seem to have
gone some way toward getting the hang of this, since I now find the
contemporary quotes and correspondence very entertaining, and also intriguing.
I realize that people expressed themselves in a different manner in those days,
and the rules of grammar were not what we might expect today. In the absence of
standardised spelling, what we see must be each writer’s attempt to record what he
heard people say – names of places and people show a surprising variety of
spellings, and there must be a lot of clues in there about how people spoke –
what did English sound like in those days, officially and locally?
All I know about the voices of the day is
that Richard Harris stares at the horizon and shouts throughout the movie Cromwell – there must be more to it than
that. I did manage to dig up a lengthy, learned text on the subject of the
changes in English dialects since Tudor times, but that isn’t a lot of fun
either. Unless everyone promises to behave nicely, I may record myself reading
it aloud – preferably when I’m drunk – and release it on LibriVox. It will be a
surefire cure for insomnia.
Monday, 6 January 2014
ECW – Gallopers, or Whatever
Tweakle,
tweakle, melee rule;
Still
not ryte, thou bless’d owld fule
![]() |
| Artwork by Paul Hitchin |
Dalliance with my variation on Commands & Colors rules for the
English Civil War is going well. The games bash along nicely, but my preferred
“suck it and see” approach to changing the rules has sometimes produced some
unexpected results.
One area of study has been the rules for
Melee Combat involving horse. For those who are interested in this stuff, and
anyone else who has a few minutes to spare, let me explain a little.
Commands
& Colors is a boardgame. I’m quite comfortable
with this fact, though occasionally stones fall on my house because I have
painted hexes on my tabletop. The advantages of using C&C with miniatures,
for me, are that it works, its mechanisms are simple almost to the point of
being crude, there are no debates about what happens in certain situations and
the game trots along nicely – invariably reaching a conclusion which all
parties can understand. All of which adds up to the thing being – well, a lot
of fun.
My ECW game is actually based on the Napoleonics version of C&C. My
changes to the basic rule set reflect my understanding of how cavalry (sorry,
horse) operated in this period. As much for my own benefit as anyone else’s, I
shall set down a simplified version of this – if the simplicity is verging on
the infantile, that’s OK – that is the sort of person I am.
In the Thirty Years War, according to my
sources, there were two main types of horse – cuirassiers and general-purpose
cavalry usually referred to as arquebusiers. The accepted way of using them was
based on the methods and training of the Spanish and Dutch schools. As follows:
- Horse have pistols. These pistols are heavy, inaccurate, unreliable, almost impossible to load on a moving horse and serve mostly as a cross between a badge of a gentleman’s rank and a cudgel.
- When ordered to advance to the attack, the horse trot steadily up to the opposition, get their pistols ready (usually in a surprising, tipped-over-sideways posture which apparently increases the chance of the priming igniting properly), get as close as possible (preferably right in their faces) and attempt to fire (did it go off? – oh bugger – I’ve got another one here – hang on…).
- If the enemy flinches, or otherwise appear to be discouraged by all this carry-on, the discharged pistols are discarded, or possibly thrown at the foe, swords are drawn and the whole thing becomes a lot more energetic, one side or other being chased from the field, cut down, captured etc.
![]() |
| "…pistol? - what pistol…?…" |
A number of rule sets I have read make a
particular feature of this pistol skirmishing, and even of the caracole, but it
doesn’t look like anything I would wish to use in a game, unless it was a 1:1
skirmish – fortunately, the caracole seems to have been abandoned by the 1640s.
Managing the loading and firing of individual pistol volleys within a brigade-level
wargame seems to me the sort of thing my late friend and guru, Allan Gallacher,
would have termed “Fannying About” – molecular-level activity of little
consequence.
According to the story, King Gustavus
Adolfus of Sweden (or some influential party in his gang) decided, probably
correctly, that the pistol was not yet ready to be used in such a manner, and
that it made more sense to forget about it and just jump straight to the sword
bit and – since you then didn’t have to worry about aiming a pistol, you could thus
get a bit of a move on as a result. One can almost visualize the shocked
expressions of struggling pistol men being charged in this barbaric manner…
Righto – having thus reached the limits of
my own attention span, I have adopted the convenient and widely used convention
that my ECW cavalry will break down into 3 types – “Gallopers”, who are
Swedish-style charging horse who just rush in with swords, rather than
fiddling around with pistols, “Trotters”, who are the more cautious pistol
chaps, and Cuirassiers, who are heavily armoured, slow-moving Trotters. I have
also decided to rise above the irritation caused by these modern wargaming
names for the classes, which generate a lot of heat and some contempt among
purists. If you are offended by the names then you are absolutely correct –
please be assured that when I say Gallopers, what I really mean is “that type
of horse which are not, and never were, actually called Gallopers, but which I
incorrectly and sloppily refer to as Gallopers entirely for my own
convenience”. And similarly for the Trotters - I hope that makes everything all
right.
Anyway – where was I? – oh yes – Gallopers.
Within my C&C-based ECW rules, Cuirassiers, being heavy, have a 2-hex move, Gallopers (which includes a
lot of early-period Royalists) have a 3-hex move and Trotters also have a 3-hex
move, though any Trotters moving into contact with the enemy are limited to 2
hexes, to allow for all this faffing about with pistols, and keeping everything
calm in the approach. Gallopers get an
extra Combat Die in a melee, to allow for the extra elan and momentum and shock
effect and suchlike – which seems reasonable – but they only get it in a newly
formed melee in which they are the attackers. In other words, they do not get
this in a melee which is continuing from an earlier turn, nor in any bonus
melee resulting from the C&C “Cavalry Breakthrough” rule, whereby a cavalry
unit which wins a melee may occupy the hex vacated by the enemy, and optionally
move a further hex, and may fight an extra melee immediately (i.e. in the same
turn). Neither do I allow Gallopers to claim this extra bonus die if they are
“battling back”, in C&C speak, having been themselves attacked.
My intention, as you will gather, was to
restrict this bonus to sections of the combat in which the Gallopers had the
initiative and had a definite extra shock impact.
I am still testing to see how this all
works out – the recent debacle of the Battle of Netherfield demonstrated an
extreme consequence of the horse getting a run of luck (mumble, mumble), which
is clearly something that has to be checked over.
An unexpected side-effect has shown up in a
couple of subsequent replays of the same test game; since an extra Combat Die
is a significant bonus, it is a smart move for the Parliamentarian (Trotter) horse
to attack first, so that the Gallopers are restricted to “battling back” and do
not get the bonus die. The result is that the Trotter horse have definitely become
very aggressive – unrealistically so. In an attempt to reflect a real tactical
situation in the game, I have generated distinctly unrealistic behaviour on the part of the Trotters.
I can solve this at a stroke by allowing
the Gallopers the bonus die even when they are battling back, in which case
there is no particular advantage for the non-Gallopers in making pre-emptive
attacks (other than the obvious one that they get first blow, and only the
survivors will fight back). The downside of this instant fix is that the
Gallopers become even more formidable than they were already. Hmmm.
We’ll try it out, anyway. I really do like fiddling around with rules, but only on the understanding that one day they settle down into something which is demonstrably sensible.
We’ll try it out, anyway. I really do like fiddling around with rules, but only on the understanding that one day they settle down into something which is demonstrably sensible.
Saturday, 28 December 2013
ECW – The Battle of Netherfield (1644)
| Good grief - Col Trevor's boys, who won the battle almost on their own |
This was a bit of a spur of the moment –
Nick and I set up the battlefield to have a quick playtest of the
amended C&C_ECW rules (faster movement for foot units, if remote from the enemy) and to try a more
open field than usual, better for cavalry.
Nick was the Royalist commander, and made
his customary gung-ho start, with units of his “galloper” horse charging off on
both flanks, with no attempt at either support or co-ordination. I smiled to
myself and prepared to fight off these foolhardy diversions, thinking ahead to
my inevitable push to victory in the centre.
It never happened. Nick’s right flank
cavalry pinned my left flank in the corner of the table, and his left flank
attack, notably Col Marcus Trevor’s Horse, with some support from Tyldesley’s
regiment, somehow routed two of my veteran foot units in rapid succession, and then set
about my militia foot, whom I had kept carefully out of harm’s way, but who now simply melted away. And so it continued - the rules for rolling cavalry melees worked
to stunning effect. Normally they result in the cavalry overreaching
themselves, but this time they just annihilated my right and centre. Admittedly
there was an element of luck in the dice rolls, but I have not been so
thoroughly trounced in a wargame for many a year – I lost 8-0 on Victory
Counters in about 80 minutes total playing time. I have no idea what my Parliamentarian
losses were – must have been thousands, and I lost a general – but I do know that the Royalists lost a
grand total of 2 cavalry bases – which is approx. 200 killed and wounded. It
was, in short, a whitewash, but such a glorious one that it was a privilege to
be on the receiving end.
As usual, Nick did the photography.
Oh yes - the changes to the infantry movement rules seemed to work nicely, though the course of the battle was such that I almost forgot to notice such details.
| Royalist light artillery - all the artillery was worse than useless |
| Artistic view of Lord Molyneux's horses' backsides |
| Downtown Netherfield, before the trouble started |
| General view - Royalists advancing from the right - in the centre of the picture you see Trevor's horse, on a very serious mission |
| …and, a bit later on, looking back the other way |
| The Parliamentarian left flank horse, pinned in a corner |
| Lord Byron's Foot recapture the village of Netherfield |
| Trevor's Horse, after a brief repulse, continue the rampage |
| Just to make sure that the size of the victory did not go unnoticed, our photographer wishes to emphasise that this is how many Victory Counters he got... |
| …and this is how many I got |
Late Edit: Overnight I received a friendly
email from Daniel, a regular correspondent, who points out in a jocular way
that such a catastrophic defeat – especially at the hands of an 11-year-old
opponent – suggests gross ineptitude in at least one of two areas: my
generalship and my rule-writing. How, he asks, can I regard such a disaster as
any kind of privilege? Where is my fighting spirit, my self-esteem?
I've been thinking about this.
I am happy to accept that he is probably
correct, and go along with the humour of the situation, but I have played
wargames for many years now – I’ve seen most things there are to see, within
the scope of the periods and the types of games in which I have been involved. Though
I have known underdeveloped rules to produce some silly results, only once
before, in all those years, have I seen the chance element in a properly tested
game take complete control of a cavalry attack and produce such an event.
People can live their entire lives and never see a straight flush, an
avalanche, a perfect storm, an alignment of the little planets of probability
in such a way that normal logic and rational expectation are suspended.
We can – we probably will – play the same
game again today, and it won’t play out the same way. It couldn’t possibly.
Yesterday’s result was certainly a freak, but then all results of a game involving
chance are freaks in their own way – this was notable only for its extreme
degree. If the cavalry sweep the table in the replay then the rules are
definitely crazy, but they won’t. The perfect storm of dice and cards comes
along rarely enough to be memorable, and to be strangely thrilling, when it
does, for the sad little, faintly autistic people like me who devote some of
their precious time to watching for such things.
History is full of unexplained, almost miraculous events which decided battles. Maybe this story is a gentle argument in favour of keeping the chance element in rules fairly high. I can make excuses as much as I like, but historians will never know for sure what brought about the disintegration of my army at Netherfield(!), in the same way that they still argue about what exactly turned the real battles of Montgomery and Adwalton Moor, among numerous others, in the same war.
History is full of unexplained, almost miraculous events which decided battles. Maybe this story is a gentle argument in favour of keeping the chance element in rules fairly high. I can make excuses as much as I like, but historians will never know for sure what brought about the disintegration of my army at Netherfield(!), in the same way that they still argue about what exactly turned the real battles of Montgomery and Adwalton Moor, among numerous others, in the same war.
Saturday, 7 December 2013
The Chester Trip
| Evidence - there's not a lot of contemporary stuff left, but here the repair to the main breach in the wall is clearly visible |
On Sunday, I went down to Chester for a few
days looking at the ECW sites. I went with an old friend, whose name – as it
happens – is Chester. Merely a happy coincidence, but I shall take care to make
it clear to which Chester I am referring, as necessary.
Our preparation for the trip was mostly in
reading John Barratt’s fine The Great
Siege of Chester, and booking ourselves on to a couple of guided tours.
Monday we walked around the walls – there
is a very good set of visitor information boards for the ECW period, featuring
excellent artists’ impressions of how the various locations looked in the 17th
Century. As far as we can tell, these painted views are not available in any
publication or online – I am still checking, but they probably should be.
In the afternoon we went for a guided walk
around the battlefield at Rowton Moor (about 4 miles outside Chester’s walls)
with Ed Abrams, who offers a fine blend of enthusiasm and expertise – his Civil War Tours enterprise is heartily recommended.
In the evening, we had arranged to have
dinner at The Brewery Tap, in Bridge
Street, which was the home of Francis Gamul during the siege, and is where
Charles I spent the nights before and after Rowton Moor. I was very pleased
with this little bit of historical tie-in (and the food was great). I guess our
meal was rather more cheerful than Charles Stuart’s must have been the night
after the battle. In passing, I was also delighted to learn that Gamul’s
daughter was christened Lettuce, a name which appears to have drifted out of
fashion lately.
| Original, with new bits - the Water Tower, near the old port |
| A tax called murage was collected to pay for maintenance of the walls. The officials in charge of this were called Murringers - here's a list of some of them |
| Captain Morgan's cannon - OK, it's a monument - certainly, an iron gun carriage would take a bit of shifting |
| Gone but not forgotten |
| Chester (the person) at the Phoenix Tower. Legend has it that King Charles watched the battle of Rowton Moor from the top. He must have had remarkable eyesight - you can't see Rowton from here. |
| Looking down Foregate Street from the Eastgate - much of this part of the city was destroyed in the siege, and most of what you can see in this picture is Victorian |
| Eastgate Clock |
| Near the South-East corner of the old city - this area saw some of the most fierce bombardment |
| The rear portion of this pub was the house of Francis Gamul, who was Charles' host at the time of Rowton Moor |
![]() |
| The scene of the first stages of Rowton Moor - there are three modern villages built on the old battlefield |
| Ed Abrams, the expert guide (left), discusses the role of dragoons at Rowton with Chester |
| This is almost the only official recognition of the fact that an important battle was fought here. The monument is close to what is thought to be a mass burial in an old lime pit. |
Tuesday morning we joined Ed’s colleague
Viv (who was in costume) for a tour of the Civil War sites within the city, so
we were back on the walls again. Informative and very entertaining – again,
recommended.
| Behind many of the shops in The Rows, in the old city of Chester, are these vaulted medieval cellars, which were used as storehouses and also as bomb shelters during the bombardment |
On the Wednesday, we set out on the trail
of King Charles. We had intended to move on to the battlefield at Montgomery,
south of Welshpool, but the weather warnings for the following day were a bit
alarming, and we decided, since Montgomery is not far from the same latitude as
Birmingham, that we should not stray so far south. In the event, we went to
have a quick look at Denbigh Castle, which is where Charles stayed after his
visit to Chester. We stayed overnight at Maeshafn, near Mold, and the next day
we had a rather stressful drive home through howling gales and very serious rain.
No real problems for us, but we saw a number of large trucks which had blown
over, or blown off the road.
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