Today was the day for our "distanced" wargame, the set-up for which was described in yesterday's post. Sadly, Goya was forced to call off as a result of some urgent family commitments, so Stryker and I resolved to try the game as a twosome. Thus, in the space of about an hour, my role changed from being host/umpire/Schlachtmeister to being Lt. General the Rt. Hon. Sir Arthur Wellesley.
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| The 2/86eme Ligne regain their composure after rushing into the woods near Ventosa and destroying my Rifles - one of a number of very heavy early blows! |
I am delighted to say that the two-handed game worked without any problems at all - which is largely due to the good humour of my opponent, who is one of Nature's true gentlemen - so that was a major bonus for the day. The battle was a lot of fun - a challenging scenario (we used the C&CN one, straight out of the book) and there was never any evidence of our getting bogged down in the rather fussy terrain. All good.
The good news stops abruptly when I have to admit that the Allies lost, which will make the
Convention of Cintra rather more complicated, but I had a great time, my new BlueTooth headset worked perfectly and once again I was privileged to be present at the overturning of History as We Know It.
The C&CN scenario offers an entertaining game, but its standing as a historical simulation (not that it matters) is worthy of some consideration. The scenario starts at the point where Junot has already screwed up rather badly, sending too few troops to outflank Wellesley's left, and the publishers have tried to balance the game by adding some extra French troops, including a cavalry presence on their right which doesn't seem to have been there in reality. Never mind - we do not care, it is a good game anyway, but it would be a poor show if we did not take the opportunity to demonstrate our half-assed grasp of the history.
Junot did what I think I would have done in his place - he pretty much ignored the main objective of the hill and town of Vimeiro (for which bonus Victory Points were available), and concentrated his efforts on eliminating enough units on the Allied left (6 VP needed for the win) without assaulting the very strong position at Vimeiro. Thus most of our action took place around the farm and hamlet of Ventosa.
The early stages of the action were notable for some remarkable combat-dice rolling by the French (about which I can hardly complain, since I did all the dice rolling, moving of troops, allocating markers and cursing for both sides). An early rush to gain possession of Ventosa was won rather easily by the French, and the Allies lost two units very quickly. 2-nil. Hmmm. Then, not long after, my skillful manoeuvre to bring my Rifles battalion through the woods, to fire on the flank of Solignac's troops on the French right, ended in tears when a single battalion of
ligne charged into the woods and wiped out the Rifles with one astonishing dice roll. 3-nil.
Thereafter things began to settle down a little, and the Allies began to claw their way back into the fight - I got to 3-1, then it was 4-2, and Solignac's force were working very hard to take battered units from the front line and replace them with fresh ones. Then it was 5-3, and the game ended almost on an anti-climax when a rare moment of counter-battery fire eliminated my field battery near Ventosa, and the French had won 6-3. This may sound like a tanking, but Junot had a few units who were reduced to a very poor state at the end, so I am not too downhearted.
The pictures should give an idea of the proceedings. [I must add, in passing, that adding photos to this post has been a real grunt, since I am offered something halfway between the new and old versions of Blogger, which really doesn't work at all well. It's clunky, man.]
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| View from behind the Allied left flank, right at the start of the action, as we fail to capture Ventosa, and my infantry start to take a hammering. |
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| The French left flank, opposite Vimeiro - the newly-painted 70eme Ligne are in evidence, with General St Clair keeping an eye on them |
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| Looking along the French line, from the left, you can see where the action all took place, over beyond the trees and the rocky hills. |
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| The fight continues at Ventosa - the British infantry (now less a couple of battalions) have withdrawn to rally a little, and a continuous firefight is underway. |
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| Meanwhile, on the ridge in front of Vimeiro, Fane's troops wait for the French to attack. They may still be waiting. |
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| Again, a more extensive view of not much happening. |
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| At Ventosa, it's all happening - Solignac has even brought up some cavalry (coincidentally, this is the same 15eme Chasseurs à Cheval that had a starring role at Coa the other week, and which have drawn attention to themselves numerous times over the last few years). |
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| But, apart from pulling his infantry back behind the ridge at Vimeiro, Fane has had very little to do. He had a field battery which spent the afternoon taking long shots across the valley and missing. |
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| Ventosa again. |
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| Troops are coming through the woods from the centre of the field, and things are really not going brilliantly for the Allies at this point. Note that we've adopted white loss counters for the Zoom games, since they show up better on the cameras than red ones. |
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| The French don't have much in the way of elite troops, but here they are - General Kellerman with a battalion of combined grenadiers, about to set off through the woods. |
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| On the extreme Allied right, Rowland Hill brings forward his brigade, across the fordable River Maceiro. |
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| Kellerman's grenadiers about to march into the woods - some more celebrities in this photo - the 1/26eme (Freitag battalion) are up front, the 2/26eme (Gonsalvo battalion) on the left. |
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| At Ventosa, the Allies are running out of troops - the nearest I got to a moment of success in this game was just before this photo, when the French grenadiers were decimated by fire from two humble Portuguese battalions - General Kellerman survived, but has dropped back to join another regiment (in the wood). |
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| Understated ending - this French battery eliminates my British battery, and that's the 6th Victory Point for the win. |
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| General view at this time shows that Fane's people are still having a fairly untroubled time at Vimeiro. |
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| And Junot brought up his left wing cavalry, just to have a look at the enemy. |
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| Now, this is interesting - at the end, you can see that Junot's right flank includes some very battered units (four counters means they are eliminated) - three units with three losses in the picture, and a couple with two. This is evidence of the intelligence with which Stryker conducted his attack - one of the skills of Commands and Colors is bringing up fresh units to relieve battered ones, and there's clearly been plenty of that! |
[Final gripe about New Blogger - it took 57 minutes (I timed it, since I had nothing else to do) to upload these 21 small photos into this post using New Blogger. I assume this is going to improve - if it doesn't, I don't propose to do very much more blogging!]