tag:blogger.com,1999:blog-7111053985478999734.post3755202005913213657..comments2024-03-27T15:59:11.066+00:00Comments on Prometheus in Aspic: Field of Battle - Rules Try-OutMSFoyhttp://www.blogger.com/profile/14470241067504971068noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-7111053985478999734.post-5850717733426409622018-05-11T03:39:11.683+01:002018-05-11T03:39:11.683+01:00I think you did quite well for a first battle with...I think you did quite well for a first battle with no experienced player to guide you. Once you get the concepts down the rules (my favorite) play quite rapidly. Gonsalvohttps://www.blogger.com/profile/16531623280789478092noreply@blogger.comtag:blogger.com,1999:blog-7111053985478999734.post-83838818852412754812018-05-03T12:55:20.353+01:002018-05-03T12:55:20.353+01:00I am very partial to off-beat saints. My namesake,...I am very partial to off-beat saints. My namesake, St Anthony, of course, is the patron of things which are lost, which probably has a deep relevance if I could only remember where I put it. When I was a babby, old Mrs Murphy from the basement flat once borrowed me because she'd lost her purse - it worked, apparently, and she gave my mother a shilling as a token of her gratitude.<br /><br />I sort of empathise with St Drogo, the patron saint of the unattractive, and there are others I am fond of. The wonder of it all is that there are so many - presumably they had a special department at the Vatican working full-time on it for centuries? Maybe that's where they put the dead-enders and the promotion-blockers - a bit like audit and compliance?MSFoyhttps://www.blogger.com/profile/14470241067504971068noreply@blogger.comtag:blogger.com,1999:blog-7111053985478999734.post-36598725797867775102018-05-03T11:20:18.445+01:002018-05-03T11:20:18.445+01:00May I suggest you rename the monument and use it a...May I suggest you rename the monument and use it as a generic but amusing piece of set decoration in or about your rather lovely villages? I vote for either St Barbara's Cross in honour of the patron saint of gunners, or St Michael's Cross, in honour of the Arch-Angel who is patron of both soldiers and postal workers (which I think rather apt), not mention the patron of Ambassadors of Argentina (which may be less apposite but will start dinner party conversations).Anonymoushttps://www.blogger.com/profile/12086521005933108090noreply@blogger.comtag:blogger.com,1999:blog-7111053985478999734.post-63636280613718595172018-04-28T22:22:12.564+01:002018-04-28T22:22:12.564+01:00Ha...no problem mate.
Knowing that Sgt Steiner and...Ha...no problem mate.<br />Knowing that Sgt Steiner and I are not alone in appreciating the nuances of these rules, and thus not going mad while everyone else seems to be falling in love with Black Powder, is reward enough. Duc de Gobinhttps://www.blogger.com/profile/10668407600014604176noreply@blogger.comtag:blogger.com,1999:blog-7111053985478999734.post-12196747323195680562018-04-28T20:56:52.779+01:002018-04-28T20:56:52.779+01:00Thank you sir - you should really be billing me fo...Thank you sir - you should really be billing me for consultancy. I am much obliged.MSFoyhttps://www.blogger.com/profile/14470241067504971068noreply@blogger.comtag:blogger.com,1999:blog-7111053985478999734.post-73745636819985098712018-04-28T20:36:17.953+01:002018-04-28T20:36:17.953+01:00Ah yes - some excellent points:
The melee card is...Ah yes - some excellent points:<br /><br />The melee card is a bonus for later periods. It's really there to co-ordinate melee in earlier periods where the infantry is perhaps less flexible (see p. 97 for Marlburian for instance; infantry and pistol cavalry may only resolve melee on a melee card - you can see the immediate advantage that this gives charging/sword cavalry on the battlefield - who are the only ones who can use immediate melee. This is quite restrictive (and more period applicable) in the earlier years.<br /><br />Yes - that artillery is very powerful. A D12 battery is an exception I guess, but again, artillery can be silenced more quickly than other units - perhaps an anomaly here, but easily argued around if the artillery is particularly elite or effective.<br /><br />Getting to grips with the dice gets easier. We normally have a box with the full dice set on each side of the table and just go for the requisite one as required - getting used to d8s on leadership rolls, d6 on movement rolls, vs the opponent's leadership dice starts to go smoothly with more plays.Duc de Gobinhttps://www.blogger.com/profile/10668407600014604176noreply@blogger.comtag:blogger.com,1999:blog-7111053985478999734.post-69268322424164771162018-04-28T16:48:58.843+01:002018-04-28T16:48:58.843+01:00Because it was an exploratory game, I deliberately...Because it was an exploratory game, I deliberately avoided taking an instant dislike to anything - this is better than i normally manage with new games...<br /><br />I do have some notes to remind me to think further about a couple of things which surprised me. A Melee! card will only let you engage from less than a half move away, yet an even roll on a Move! card (of which there are more?) will allow you to charge home (subject to Opportunity Fire) from a full move. <br /><br />Also, I had a battery whose combat rating was CD12 - if it lost a single UI point, which is half-way to silencing the thing, the combat rating only Goes to Down 1, which is still a D10. That seems pretty generous. Hmmm. No problem - that's what the rules say!<br /><br />We were getting a lot quicker at identifying the dice pairings for each situation by the end, but it would have helped if we'd had less different ratings for the units for this first bash!<br /><br />I had a feeling we should have had a special, additional, dedicated pair of dice standing by for LD vs LD rolls, since there are so many of them.<br /><br />Anyway - as ever with these things, many of the things I thought would be difficult were not, and some things I hadn't expected took a lot of time and attention.<br /><br />A most entertaining afternoon!MSFoyhttps://www.blogger.com/profile/14470241067504971068noreply@blogger.comtag:blogger.com,1999:blog-7111053985478999734.post-87492816030390992012018-04-28T16:40:40.091+01:002018-04-28T16:40:40.091+01:00If you don't know the Ninky Nonk, then recomme...If you don't know the Ninky Nonk, then recommend you check out Makka Pakka - he's my favourite. That's all the recommendations, I think. MSFoyhttps://www.blogger.com/profile/14470241067504971068noreply@blogger.comtag:blogger.com,1999:blog-7111053985478999734.post-47138487133711963452018-04-28T12:01:21.229+01:002018-04-28T12:01:21.229+01:00Excellent game, and I can see some of those desper...Excellent game, and I can see some of those desperate charges in action.<br />I agree - a sample game with mental adjustment to check how the thing works is the best policy, and it looks like you have grasped the mechanics admirably.<br />It's an easy system to play solo too, such that the mechanisms can be absorbed with practice - and honestly, it's a entertaining solo game to play (unlike some other rulesets).<br />I do still find myself flipping to some of the card definitions, but hopefully you can see how repeat plays will make a fast flowing game, which is chock full of 'fog of war' whilst also allowing generalship to shine. That's the aspect that drew me to these rules - the narrative that is generated is akin to a historical record almost.<br /><br /><br />(p.s. I am now looking for a card shuffler on Amazon)Duc de Gobinhttps://www.blogger.com/profile/10668407600014604176noreply@blogger.comtag:blogger.com,1999:blog-7111053985478999734.post-16365945675143440532018-04-28T08:43:24.610+01:002018-04-28T08:43:24.610+01:00Ninky nonk? This is obviously outside the realm of...Ninky nonk? This is obviously outside the realm of artillery fortifications so I had to run a search for Ninky Nonk. This led to a three minute clip on YouTube and a good laugh for me. A good way to start the weekend.Pierre le Poiluhttps://www.blogger.com/profile/06436066439479804578noreply@blogger.com